On the class lists: D (48), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average1peak 5
Rank#2,665top 12% · #433 in NA
Last wipe13d agobiweekly schedule
Next wipe18hThu 29 Oct, 15:03 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,665 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 96 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 266 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 15:03 UTC, in 18h.
Its biweekly schedule tag · low confidence
usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 3.5
Coming wipes
18hThu 29 Oct, 15:03 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
14d 18hThu 12 Nov, 15:03 UTC
28d 18hThu 26 Nov, 15:03 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
42d 18hThu 10 Dec, 15:03 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 15:03 UTC13d ago
5
–
running
0
Thu 1 Oct, 17:41 UTCFW27d ago
9
halved by day 3
13.9 days
0
Thu 17 Sep, 17:47 UTC41d ago
9
halved by day 4
14 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 14+ · 3x · biweekly · 54 on average
55 / 100
Quick answers
from the figures on this page
About the server
Which region is Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons based in?
You'll find Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons in North America, tagged NA, with region code us5. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 91.229.114.60:28015.
How reliable is Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons, and is it up?
The server is up: Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons is online now. About 1 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons perform well?
It never fell below 3 server fps in the last 48 hours, averaging 96. Up to 82,814 entities were in the world, covering buildings, deployables and the rest. Up to 3,113 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons on?
You will find Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons wipe its map?
Too few wipes on Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons are recorded to confirm the schedule, so its tag guides the prediction. Thursday 29 October at 15:03 UTC is the date set for its next wipe. The world it runs now was created 13 days 5 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons?
Across its recent wipes, the busiest moments averaged 8 players. 3 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 3.5.
Player numbers
Where does Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons place in the wider field of Rust servers?
In North America, Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons is #433, and overall it is #2,665 on player hours over the last seven days, in the top 12% of all ranked servers.
How many players does Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons usually have?
Right now, 2 players are on Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons, which has 100 slots. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 4 players.
Lists and filters
What is meant by the tags on Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): Region code: us5; ^b (Biweekly): A wipe happens once a fortnight; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons?
Rust Server Score lists that include Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: Biweekly ^b, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
How is Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons set up, and what rules does it keep?
Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons uses?
The map on Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons is custom at size 3,500, and because the file is published you can download it from this page.
Connecting
What is the way to join Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons?
Enter client.connect 91.229.114.60:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://clearasrust.com/.
Server tags
what each one means
Published asmp100,ptrak,$rus5,v2635,^b,^s,NA,^p,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus5
Region codeRegion code: us5.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^s
SoftcoreFacepunch's easier ruleset means part of your inventory survives your death.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).