On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,341top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 82 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 216 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 21:19 UTC26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is GZS Rust Server | Chill Family & Friends | No BP Wipes?
GZS Rust Server | Chill Family & Friends | No BP Wipes leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 216.189.138.231:28015.
How dependable is GZS Rust Server | Chill Family & Friends | No BP Wipes, and is it online at the moment?
You can join now: GZS Rust Server | Chill Family & Friends | No BP Wipes is online. About 7 days 3 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is GZS Rust Server | Chill Family & Friends | No BP Wipes smooth to play on?
It averaged 82 server fps over the last 48 hours, with a low of 66. Up to 79,259 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,264 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is GZS Rust Server | Chill Family & Friends | No BP Wipes on?
The server GZS Rust Server | Chill Family & Friends | No BP Wipes is on Rust network protocol 2634 and build 167781 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does GZS Rust Server | Chill Family & Friends | No BP Wipes wipe, and how often?
The record holds too few of GZS Rust Server | Chill Family & Friends | No BP Wipes's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 26 days 18 hours.
What happens on GZS Rust Server | Chill Family & Friends | No BP Wipes when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 23 hours into the latest wipe.
Player count
Where does GZS Rust Server | Chill Family & Friends | No BP Wipes sit among Rust servers?
In the top 69% of all ranked servers, GZS Rust Server | Chill Family & Friends | No BP Wipes sits at #15,341 for player hours over the last seven days.
What does the population on GZS Rust Server | Chill Family & Friends | No BP Wipes look like?
Right now, 0 players are on GZS Rust Server | Chill Family & Friends | No BP Wipes, which has 20 slots. For the last seven days, the average number of players was 0.
Tags
What do GZS Rust Server | Chill Family & Friends | No BP Wipes's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags GZS Rust Server | Chill Family & Friends | No BP Wipes publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature GZS Rust Server | Chill Family & Friends | No BP Wipes?
Rust Server Score lists that include GZS Rust Server | Chill Family & Friends | No BP Wipes: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
How is GZS Rust Server | Chill Family & Friends | No BP Wipes set up, and what rules does it keep?
Nothing in the name of GZS Rust Server | Chill Family & Friends | No BP Wipes states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
GZS Rust Server | Chill Family & Friends | No BP Wipes runs which map?
GZS Rust Server | Chill Family & Friends | No BP Wipes runs a game-generated procedural map at size 3,750, seed 4471826. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to GZS Rust Server | Chill Family & Friends | No BP Wipes?
To connect, start Rust, press F1, and type client.connect 216.189.138.231:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).