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Every Rust server graded on real, live numbers. 37,948 players on the roll · 11,643 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 216.201.76.183:28015
Name of server

Get Involved

RegisterPresentOnline
RegionEU
Address216.201.76.183:28015
Last checked9m ago
biweekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

54 out of 100, the average of 5 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 1/ 64 2% full
7-day average0peak 6
Rank#6,314top 28% · #1920 in EU
Last wipe1d agobiweekly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 64 on average. Plenty of space to grow.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,314 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 85 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0246804:0013:0022:0007:0016:0001:00Wiped Mon 26 Oct, 22:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020004:0013:0022:0007:0016:0001:00Wiped Mon 26 Oct, 22:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 28% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap4.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 8d 15hThu 5 Nov, 19:00 UTCFW
  • 12d 19hMon 9 Nov, 22:31 UTC
  • 26d 19hMon 23 Nov, 22:31 UTC
  • 36d 15hThu 3 Dec, 19:00 UTCFW
  • 40d 19hMon 7 Dec, 22:31 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:31 UTC1d ago – – running 0
Thu 22 Oct, 20:10 UTC5d ago 2 halved by day 1 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
2 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 7 on average
2 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
EU · groups of 16+ · biweekly · 4 on average
0 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit
EU · groups of 10+ · biweekly · 3 on average
4 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU
EU · groups of 10+ · biweekly · 3 on average
0 / 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL
EU · groups of 8+ · biweekly · 2 on average
1 / 50

Quick answers

from the figures on this page

About the server

In what location does Get Involved sit?

You'll see Get Involved listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 216.201.76.183:28015 is the address to use.

How reliable is Get Involved, and is it up?

The server is up: Get Involved is online now. According to its reported uptime, the last restart was about 8 hours ago. It was up 120 of 120 hours over the last 5 full days, which is 100% of the time. It was first seen by Rust Server Score on 22 October 2026.

Does Get Involved perform well?

The average over the last 48 hours was 85 server fps, and it never went below 52. At its peak, it held 71,222 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,401 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is Get Involved running?

You will find Get Involved on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does Get Involved wipe its map?

The prediction follows its tag, because too few of Get Involved's wipes are on record to confirm the schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 28 hours. Its tags say it wipes every two weeks.

What happens on Get Involved when wipe day arrives?

Recent wipes have peaked at 2 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Player count

Where does Get Involved place in the wider field of Rust servers?

Over the last seven days, Get Involved has #6,314 for player hours, in the top 28% of all ranked servers and #1,920 in Europe.

What does the population on Get Involved look like?

Get Involved is showing 1 players right now, with 64 slots in total. Averaging 0 players over seven days, it peaked at 6. The highest average in the last 48 hours came at 18:00 UTC, with 4 players.

Tags and filters

What is meant by the tags on Get Involved?

The game's browser takes its cue from the tags Get Involved has set: gmvanilla (Game mode): You play vanilla survival here; mp64 (Max players): 64 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Get Involved?

These Rust Server Score lists count Get Involved among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Map and rules

What settings and rules apply on Get Involved?

Nothing in the name of Get Involved states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on Get Involved?

Get Involved runs a game-generated procedural map at size 3,500, seed 1862422565. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto Get Involved?

To connect, start Rust, press F1, and type client.connect 216.201.76.183:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/getinvolved.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^b,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp64
Max players 64 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.