On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak –
Rank#15,327top 69% · #1502 in NA
Last wipe7d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,606 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
usual gap12.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
20d 8hThu 19 Nov, 01:43 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctWed 21 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 01:43 UTC7d ago
1
–
running
0
Wed 21 Oct, 04:49 UTC8d ago
1
–
0.9 days
0
Fri 9 Oct, 02:28 UTC20d ago
0
–
12.1 days
0
Sun 20 Sep, 09:54 UTC39d ago
0
–
18.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on A Magical Server puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 216.219.93.72:21014 is the address to use.
Is A Magical Server up, and how steady is its uptime?
Right now, A Magical Server is online. About 7 days 13 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does A Magical Server perform well?
It never fell below 60 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to as many as 5,521 entities. Up to 946 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does A Magical Server sit?
Rust network protocol 2634 and build 167781 on Linux is what A Magical Server runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does A Magical Server wipe, and how often?
Its tag sets the prediction, as the record holds too few of A Magical Server's wipes to confirm its schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 7 days 15 hours. A fortnightly wipe schedule appears in its tags.
What happens on A Magical Server when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 1 hours after it began.
Population
Where does A Magical Server place in the wider field of Rust servers?
In North America, A Magical Server is #1,502, and overall it is #15,327 on player hours over the last seven days, in the top 69% of all ranked servers.
Is A Magical Server a busy server?
Right now, 0 players are on A Magical Server, which has 125 slots. Over the past seven days, the average player count was 0.
Tags
What do A Magical Server's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags A Magical Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does A Magical Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include A Magical Server: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which rules does A Magical Server enforce, and what are its settings?
The name of A Magical Server gives no gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on A Magical Server?
The game generates the procedural map on A Magical Server at size 1,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How do you get onto A Magical Server?
To connect, start Rust, press F1, and type client.connect 216.219.93.72:21014. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://magicservices.co.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp125
Max players125 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).