On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 190 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 711 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 01:37 UTC27d ago
2
–
running
0
Thu 1 Oct, 05:15 UTC28d ago
2
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Fear Factor leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 216.225.145.23:10000.
How dependable is Fear Factor, and is it online at the moment?
Right now, Fear Factor is online. According to its reported uptime, the last restart was about 2 days 5 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Fear Factor perform well?
The average over the last 48 hours was 190 server fps, and it never went below 135. Buildings, deployables and everything else in the world added up to as many as 93,311 entities. Memory use reached up to 5,434 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does Fear Factor sit?
The server Fear Factor is on Rust network protocol 2635 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Fear Factor wipe its map?
Once a month, Fear Factor wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 8 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on Fear Factor?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 12 hours after it began.
Player numbers
What position does Fear Factor hold in the rankings?
Over the last seven days, Fear Factor has #15,338 for player hours, in the top 69% of all ranked servers.
How many players does Fear Factor usually have?
With 40 slots available, Fear Factor currently has 0 players. Over the past seven days, the average player count was 0.
Tags
What do Fear Factor's tags stand for?
You'll see Fear Factor tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Fear Factor appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Fear Factor among them: Modded Rust servers, graded and Rust battlefield servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is Fear Factor set up, and what rules does it keep?
Nothing in the name of Fear Factor states a gather rate. With no change from the game default, groups take up to 8 players. You get battlefield here, high rates and kits, for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Fear Factor runs which map?
The game generates the procedural map on Fear Factor at size 4,500 with seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
What is the way to join Fear Factor?
Enter client.connect 216.225.145.23:10000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^m,^i,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).