On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now1/ 303% full
7-day average1peak 6
Rank#3,281top 15%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 1 of 30 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,281 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 110 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 6,047 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak5players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:47 UTC6d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Lil Dingus leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 216.245.176.144:28015.
How reliable is Lil Dingus, and is it up?
You can join now: Lil Dingus is online. The uptime it reports puts the last restart at about 4 days 12 hours ago. It was up 143 of 144 hours over the last 6 full days, which is 99% of the time. On 22 October 2026, Rust Server Score saw it for the first time.
How well does Lil Dingus run?
It never fell below 94 server fps in the last 48 hours, averaging 110. Up to 77,888 entities were in the world, covering buildings, deployables and the rest. Up to 3,251 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Lil Dingus on?
You will find Lil Dingus on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Lil Dingus reset?
The record holds too few of Lil Dingus's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 6 days 22 hours.
What happens on Lil Dingus when wipe day arrives?
Recent wipes have peaked at 5 players on average. The crowd on the latest wipe was largest 8 hours after it began.
Population
Where does Lil Dingus sit among Rust servers?
In the top 15% of all ranked servers, Lil Dingus sits at #3,281 for player hours over the last seven days.
How many players does Lil Dingus usually have?
Lil Dingus is showing 1 players right now, with 30 slots in total. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours came at 22:00 UTC, with 2 players.
Tags
What do Lil Dingus's tags stand for?
You'll see Lil Dingus tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): Its slot count is 30; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Lil Dingus?
Rust Server Score lists that include Lil Dingus: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
How is Lil Dingus set up, and what rules does it keep?
Nothing in the name of Lil Dingus states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Lil Dingus runs which map?
Lil Dingus runs a game-generated procedural map at size 3,500, seed 465247702. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Lil Dingus?
Enter client.connect 216.245.176.144:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max playersIts slot count is 30.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).