On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 800% full
7-day average0peak –
Rank#15,284top 69%
Last wipe249d agoweekly schedule
Next wipe2d 11hSun 1 Nov, 13:15 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,284 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 64 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 105 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 13:15 UTC, in 2d 11h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Havoc Hero RUST Vanilla Server based in?
You won't see a region from Havoc Hero RUST Vanilla Server, whose region code is ca1. Rust Server Score takes the server's word for its location and does not trace the hardware. 216.245.176.235:28015 is the address to use.
How dependable is Havoc Hero RUST Vanilla Server, and is it online at the moment?
Right now, Havoc Hero RUST Vanilla Server is online. About 5 days 6 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does Havoc Hero RUST Vanilla Server run?
The average over the last 48 hours was 64 server fps, and it never went below 4. At its peak, it held 102,904 entities, including buildings, deployables and all else in the world. At its highest, it used 3,758 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Havoc Hero RUST Vanilla Server on?
You will find Havoc Hero RUST Vanilla Server on Rust network protocol 2621 and build 143857, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Havoc Hero RUST Vanilla Server reset?
The estimate for Havoc Hero RUST Vanilla Server's next wipe comes from weekly: 7 days after its last wipe. It is due to wipe next on Sunday 1 November at 13:15 UTC. It has been running its current world for 249 days 12 hours. Wipes are scheduled weekly, according to its tags.
Player numbers
Where does Havoc Hero RUST Vanilla Server sit among Rust servers?
In the top 69% of all ranked servers, Havoc Hero RUST Vanilla Server sits at #15,284 for player hours over the last seven days.
Is Havoc Hero RUST Vanilla Server a busy server?
Right now, 0 players are on Havoc Hero RUST Vanilla Server, which has 80 slots. Over the past seven days, the average player count was 0.
Tags
What do Havoc Hero RUST Vanilla Server's tags stand for?
You'll see Havoc Hero RUST Vanilla Server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2621 (Protocol): The game protocol is 2621, so your game must match that version to join; cs143857 (Build): Build number: 143857; ptrak (Networking): The network layer is RakNet, standard for the game; $rca1 (Region code): It is filed under the region code ca1; ^w (Weekly): Wipes come once a week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Havoc Hero RUST Vanilla Server?
These Rust Server Score lists count Havoc Hero RUST Vanilla Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
What settings and rules apply on Havoc Hero RUST Vanilla Server?
Nothing in the name of Havoc Hero RUST Vanilla Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Havoc Hero RUST Vanilla Server runs which map?
A procedural map of size 4,000 and seed 648252, generated by the game, is what Havoc Hero RUST Vanilla Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Havoc Hero RUST Vanilla Server?
To connect, start Rust, press F1, and type client.connect 216.245.176.235:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://havochero.com/.
Server tags
what each one means
Published asmp80,ptrak,$rca1,v2621,^z,^y,^w,gmrust,cs143857,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp80
Max playersThe server holds 80 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2621
ProtocolThe game protocol is 2621, so your game must match that version to join.
cs143857
BuildBuild number: 143857.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rca1
Region codeIt is filed under the region code ca1.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).