On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 5
Rank#2,864top 13% · #473 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,864 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 102 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 276 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:40 UTCFW27d ago
5
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Midwest | No Decay | Monthly?
The NA tag on Midwest | No Decay | Monthly puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 216.245.177.26:28241 is the address to use.
How dependable is Midwest | No Decay | Monthly, and is it online at the moment?
You can join now: Midwest | No Decay | Monthly is online. According to its reported uptime, the last restart was about 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is Midwest | No Decay | Monthly smooth to play on?
It never fell below 87 server fps in the last 48 hours, averaging 102. Buildings, deployables and everything else in the world added up to as many as 111,391 entities. At its highest, it used 2,948 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Midwest | No Decay | Monthly on?
The server Midwest | No Decay | Monthly is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does Midwest | No Decay | Monthly wipe, and how often?
The force wipe each month is the only wipe Midwest | No Decay | Monthly takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 22 hours. The tags show a monthly wipe schedule.
What happens on Midwest | No Decay | Monthly when wipe day arrives?
Across its recent wipes, the busiest moments averaged 5 players. The crowd on the latest wipe was largest 12 hours after it began.
Player count
Where does Midwest | No Decay | Monthly place in the wider field of Rust servers?
In North America, Midwest | No Decay | Monthly is #473, and overall it is #2,864 on player hours over the last seven days, in the top 13% of all ranked servers.
How many players does Midwest | No Decay | Monthly usually have?
Right now, 0 players are on Midwest | No Decay | Monthly, which has 100 slots. It peaked at 5 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 06:00 UTC, with 4 players.
Tags
What is meant by the tags on Midwest | No Decay | Monthly?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts20 (Group limit): Teams cap out at 20; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): In the server browser it appears under North America are the tags Midwest | No Decay | Monthly publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Midwest | No Decay | Monthly appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Midwest | No Decay | Monthly: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on Midwest | No Decay | Monthly?
The name of Midwest | No Decay | Monthly gives no gather rate. A group here can reach 20 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Midwest | No Decay | Monthly?
The game generates the procedural map on Midwest | No Decay | Monthly at size 4,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
How do you get onto Midwest | No Decay | Monthly?
Enter client.connect 216.245.177.26:28241 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/36HsZwQrup.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts20,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts20
Group limitTeams cap out at 20.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).