On the class lists: D (49), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 7
Rank#3,237top 15%
Last wipe10d agomonthly schedule
Next wipe9d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,237 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 103 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
62/ 100
C
Moving up: up 762 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h.
The force wipe · high confidence
usual gap15.2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4
Coming wipes
9d 2hThu 5 Nov, 19:00 UTCFW
37d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 16 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 22:31 UTC10d ago
2
–
running
0
Thu 1 Oct, 18:21 UTCFW25d ago
7
halved by day 4
15.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 50+ · 2x · monthly · 308 on average
414 / 435
Quick answers
from the figures on this page
Server details
In what location does TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep sit?
TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 216.245.177.3:28015 is the address to use.
Is TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep up, and how steady is its uptime?
Right now, TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep is online. The uptime it reports puts the last restart at about 8 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep run?
It never fell below 89 server fps in the last 48 hours, averaging 103. Up to 115,130 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,162 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep running?
Rust network protocol 2635 and build 168909 on Windows is what TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep reset?
The force wipe each month is the only wipe TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 10 days 18 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep?
The average peak on its recent wipes was 4 players. Peak numbers came 3 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Player count
What position does TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep hold in the rankings?
In the top 15% of all ranked servers, TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep sits at #3,237 for player hours over the last seven days.
What does the population on TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep look like?
Right now, 1 players are on TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep, which has 50 slots. It peaked at 7 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 10:00 UTC, with an average of 2 players.
Lists and filters
How should you read the tags on TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep?
You'll see TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep?
These Rust Server Score lists count TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep among them: 1.5x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1.5x.
Map and rules
How is TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep set up, and what rules does it keep?
Going by its name, TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep runs 1.5x gather. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Which map is in play on TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep?
A procedural map of size 4,500 and seed 3861057203, generated by the game, is what TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep?
Enter client.connect 216.245.177.3:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/kkFBw3u88B.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).