On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#6,734top 30%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,734 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 101 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 8,439 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Sun 25 OctSat 24 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 16:22 UTC3d ago
1
–
running
0
Sat 24 Oct, 12:28 UTC4d ago
1
–
1.2 days
0
Fri 2 Oct, 19:09 UTC26d ago
1
halved by day 1
21.7 days
0
Thu 1 Oct, 15:42 UTC27d ago
1
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Hosted by GTXGaming.co.uk [Private] sit?
No region is published for Hosted by GTXGaming.co.uk [Private]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 217.146.80.178:28080 is the address to use.
Is Hosted by GTXGaming.co.uk [Private] up, and how steady is its uptime?
Right now, Hosted by GTXGaming.co.uk [Private] is online. About 9 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 27 September 2026.
Is Hosted by GTXGaming.co.uk [Private] smooth to play on?
It averaged 101 server fps over the last 48 hours, with a low of 75. Up to 68,479 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,137 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does Hosted by GTXGaming.co.uk [Private] sit?
Rust network protocol 2635 and build 168909 on Windows is what Hosted by GTXGaming.co.uk [Private] runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Hosted by GTXGaming.co.uk [Private] wipe its map?
There is no next wipe to predict on Hosted by GTXGaming.co.uk [Private], as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 3 days 3 hours.
What happens on Hosted by GTXGaming.co.uk [Private] when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does Hosted by GTXGaming.co.uk [Private] sit among Rust servers?
Over the last seven days, Hosted by GTXGaming.co.uk [Private] has #6,734 for player hours, in the top 30% of all ranked servers.
How many players does Hosted by GTXGaming.co.uk [Private] usually have?
Hosted by GTXGaming.co.uk [Private] is showing 0 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.
Tags
How should you read the tags on Hosted by GTXGaming.co.uk [Private]?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Hosted by GTXGaming.co.uk [Private] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Hosted by GTXGaming.co.uk [Private] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Hosted by GTXGaming.co.uk [Private] among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
How is Hosted by GTXGaming.co.uk [Private] set up, and what rules does it keep?
Nothing in the name of Hosted by GTXGaming.co.uk [Private] states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Hosted by GTXGaming.co.uk [Private] uses?
The game generates the procedural map on Hosted by GTXGaming.co.uk [Private] at size 3,500 with seed 824230267. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Hosted by GTXGaming.co.uk [Private]?
Enter client.connect 217.146.80.178:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).