Skip to the page
Every Rust server graded on real, live numbers. 67,749 players on the roll · 11,777 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 217.146.80.184:28080
Name of server

Bermuda Island

RegisterAbsentOffline
Region–
Address217.146.80.184:28080
Last checked1d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 5 subjects

On the class lists: F (30), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,318 on player hours.
Uptimehours on the list, last 48 38/ 100 Attendance needs work: on the list only 18 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 159 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 193 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123413:0016:0020:0023:0003:0006:00

Hourly average and peak, UTC.

Server performance

05010015020013:0016:0020:0023:0003:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:49 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
168 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
259 / 700

Quick answers

from the figures on this page

Server details

In what location does Bermuda Island sit?

Bermuda Island leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 217.146.80.184:28080.

Is Bermuda Island up, and how steady is its uptime?

The server is down: Bermuda Island is offline now, with the last sighting 30 hours ago. According to its reported uptime, the last restart was about 2 days 20 hours ago. For the last 7 full days, it was up 151 of 168 hours, or 90% of the time. The first sighting by Rust Server Score was on 10 October 2026.

Is Bermuda Island smooth to play on?

It averaged 159 server fps over the last 48 hours, with a low of 123. At its peak, it held 52,688 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,950 MB. Players feel lag when fps drops and entities pile up.

What Rust version is Bermuda Island on?

Rust network protocol 2634 and build 167398 on Windows is what Bermuda Island runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does Bermuda Island wipe its map?

The record holds too few of Bermuda Island's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 18 days 19 hours have passed since this world was made.

What should you expect from wipe day on Bermuda Island?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 1 hours after it began.

Population

Where does Bermuda Island sit among Rust servers?

In the top 69% of all ranked servers, Bermuda Island sits at #15,318 for player hours over the last seven days.

What does the population on Bermuda Island look like?

It has been 30 hours since Bermuda Island was last seen, and it is offline right now. A seven-day average of 0 players applies here.

Tags and filters

How should you read the tags on Bermuda Island?

gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Bermuda Island publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Bermuda Island appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Bermuda Island among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

How is Bermuda Island set up, and what rules does it keep?

You will find no gather rate in the name of Bermuda Island. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Bermuda Island uses?

A procedural map of size 2,995 and seed 481981, generated by the game, is what Bermuda Island runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto Bermuda Island?

To connect, start Rust, press F1, and type client.connect 217.146.80.184:28080. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.