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Every Rust server graded on real, live numbers. 55,156 players on the roll · 11,749 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 217.156.22.112:28017
Name of server

KRAKEN | TEST | STABLE

RegisterAbsentOffline
Region–
Address217.156.22.112:28017
Last checked34d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

24 out of 100, the average of 2 subjects

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,638top 71%
Last wipe35d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,638 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 20/ 100 Lost ground: down 9,294 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 19:40 UTC35d ago 2 – running 0
Wed 23 Sep, 11:22 UTC35d ago 3 – 0.3 days 0
Tue 22 Sep, 17:10 UTC36d ago 3 – 0.8 days 1
Mon 21 Sep, 12:04 UTC37d ago 2 – 1.2 days 0
Sun 20 Sep, 20:50 UTC38d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
56 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
53 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

Quick answers

from the figures on this page

Server details

Where in the world is KRAKEN | TEST | STABLE?

No region is published for KRAKEN | TEST | STABLE. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 217.156.22.112:28017.

Is KRAKEN | TEST | STABLE up, and how steady is its uptime?

You cannot join now: KRAKEN | TEST | STABLE is offline, last seen 34 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is KRAKEN | TEST | STABLE on?

You will find KRAKEN | TEST | STABLE on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does KRAKEN | TEST | STABLE wipe its map?

KRAKEN | TEST | STABLE wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 35 days 2 hours.

What should you expect from wipe day on KRAKEN | TEST | STABLE?

Recent wipes have peaked at 3 players on average. Peak numbers came 1 hours into the latest wipe.

Population

Where does KRAKEN | TEST | STABLE place in the wider field of Rust servers?

Over the last seven days, KRAKEN | TEST | STABLE has #15,638 for player hours, in the top 71% of all ranked servers.

How many players does KRAKEN | TEST | STABLE usually have?

It has been 34 days 14 hours since KRAKEN | TEST | STABLE was last seen, and it is offline right now.

Tags and filters

What do KRAKEN | TEST | STABLE's tags stand for?

The game's browser takes its cue from the tags KRAKEN | TEST | STABLE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts14 (Group limit): No team may go above 14; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature KRAKEN | TEST | STABLE?

Rust Server Score lists that include KRAKEN | TEST | STABLE: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on KRAKEN | TEST | STABLE?

Nothing in the name of KRAKEN | TEST | STABLE states a gather rate. The limit for a group is 14 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Which map is in play on KRAKEN | TEST | STABLE?

A procedural map of size 4,000 and seed 1337, generated by the game, is what KRAKEN | TEST | STABLE runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: discord.gg/kraken-rust.

Getting in

How should you connect to KRAKEN | TEST | STABLE?

Enter client.connect 217.156.22.112:28017 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts14,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players Its slot count is 40.
ts14
Group limit No team may go above 14.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.