Working its way up from the back of the class: #15,638 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
20/ 100
F
Lost ground: down 9,294 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Wed 23 SepWed 23 SepTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 23 Sep, 19:40 UTC35d ago
2
–
running
0
Wed 23 Sep, 11:22 UTC35d ago
3
–
0.3 days
0
Tue 22 Sep, 17:10 UTC36d ago
3
–
0.8 days
1
Mon 21 Sep, 12:04 UTC37d ago
2
–
1.2 days
0
Sun 20 Sep, 20:50 UTC38d ago
2
–
0.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for KRAKEN | TEST | STABLE. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 217.156.22.112:28017.
Is KRAKEN | TEST | STABLE up, and how steady is its uptime?
You cannot join now: KRAKEN | TEST | STABLE is offline, last seen 34 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is KRAKEN | TEST | STABLE on?
You will find KRAKEN | TEST | STABLE on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does KRAKEN | TEST | STABLE wipe its map?
KRAKEN | TEST | STABLE wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 35 days 2 hours.
What should you expect from wipe day on KRAKEN | TEST | STABLE?
Recent wipes have peaked at 3 players on average. Peak numbers came 1 hours into the latest wipe.
Population
Where does KRAKEN | TEST | STABLE place in the wider field of Rust servers?
Over the last seven days, KRAKEN | TEST | STABLE has #15,638 for player hours, in the top 71% of all ranked servers.
How many players does KRAKEN | TEST | STABLE usually have?
It has been 34 days 14 hours since KRAKEN | TEST | STABLE was last seen, and it is offline right now.
Tags and filters
What do KRAKEN | TEST | STABLE's tags stand for?
The game's browser takes its cue from the tags KRAKEN | TEST | STABLE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts14 (Group limit): No team may go above 14; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature KRAKEN | TEST | STABLE?
Rust Server Score lists that include KRAKEN | TEST | STABLE: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on KRAKEN | TEST | STABLE?
Nothing in the name of KRAKEN | TEST | STABLE states a gather rate. The limit for a group is 14 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on KRAKEN | TEST | STABLE?
A procedural map of size 4,000 and seed 1337, generated by the game, is what KRAKEN | TEST | STABLE runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: discord.gg/kraken-rust.
Getting in
How should you connect to KRAKEN | TEST | STABLE?
Enter client.connect 217.156.22.112:28017 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmrust,cs165217,ts14,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts14
Group limitNo team may go above 14.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.