On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 2
Rank#6,416top 29% · #1921 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 23hFri 30 Oct, 16:18 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,416 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 199 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 2,409 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·W·F···
·······
···WW··
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 16:18 UTC, in 1d 23h.
Its biweekly schedule tag · low confidence
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 12
Coming wipes
1d 23hFri 30 Oct, 16:18 UTC
8d 1hThu 5 Nov, 19:00 UTCFW
15d 23hFri 13 Nov, 16:18 UTC
29d 23hFri 27 Nov, 16:18 UTC
36d 1hThu 3 Dec, 19:00 UTCFW
43d 23hFri 11 Dec, 16:18 UTC
The first 48 hours of its last wipes
Fri 16 OctFri 16 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 20, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 16:18 UTC12d ago
20
–
running
0
Fri 16 Oct, 10:09 UTC12d ago
2
–
0.3 days
0
Thu 15 Oct, 16:06 UTC13d ago
3
–
0.8 days
0
Thu 1 Oct, 18:05 UTCFW26d ago
3
halved by day 12
13.9 days
0
Tue 29 Sep, 10:33 UTC29d ago
0
–
2.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10?
You'll see [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 217.182.136.195:28015.
Is [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 up, and how steady is its uptime?
You can join now: [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 is online. According to its reported uptime, the last restart was about 9 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 23 September 2026, Rust Server Score saw it for the first time.
How well does [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 run?
It averaged 199 server fps over the last 48 hours, with a low of 168. At its peak, it held 67,762 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,353 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 on?
The server [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 wipe, and how often?
Its tag sets the prediction, as the record holds too few of [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10's wipes to confirm its schedule. Expect the next wipe on Friday 30 October at 16:18 UTC. The world it runs now was created 12 days. Its tags say it wipes every two weeks.
What happens on [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 8 players. The crowd on the latest wipe was largest 47 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 12.
Population
Where does [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 sit among Rust servers?
In Europe, [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 is #1,921, and overall it is #6,416 on player hours over the last seven days, in the top 29% of all ranked servers.
What does the population on [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 look like?
With 200 slots available, [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 08:00 UTC, with 1 players.
Lists and filters
What do [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10's tags stand for?
The game's browser takes its cue from the tags [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 has set: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10?
These Rust Server Score lists count [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
How is [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 set up, and what rules does it keep?
You will find no gather rate in the name of [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. Plugins on it number Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10?
The game generates the procedural map on [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10 at size 3,500 with seed 195513935. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to [FR/EU] The Last Continent | Solo/Duo/Trio - WIPE 16/10?
To connect, start Rust, press F1, and type client.connect 217.182.136.195:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).