On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 50% full
7-day average0peak 2
Rank#5,066top 23%
Last wipe7h agono schedule published
Next wipe3d 19hSun 1 Nov, 14:48 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,066 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
96/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
75/ 100
B
Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 390 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Sunday 1 November, 14:48 UTC, in 3d 19h.
Every 3 weeks on Wednesday at 11:01 and every other Sunday at 14:48 UTC · medium confidence
usual gap8.4 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak2players, last three wipes
crowd held75%else halves by day 4
Coming wipes
3d 19hSun 1 Nov, 14:48 UTC
7d 23hThu 5 Nov, 19:00 UTCFW
17d 19hSun 15 Nov, 14:48 UTC
20d 15hWed 18 Nov, 11:01 UTC
31d 19hSun 29 Nov, 14:48 UTC
35d 23hThu 3 Dec, 19:00 UTCFW
41d 15hWed 9 Dec, 11:01 UTC
The first 48 hours of its last wipes
Sun 18 OctFri 9 OctWed 7 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 11:01 UTC8h ago
–
–
running
1
Sun 18 Oct, 14:48 UTC10d ago
2
✓ held half
9.8 days
2
Fri 9 Oct, 15:26 UTC19d ago
3
halved by day 4
9 days
0
Wed 7 Oct, 09:31 UTC21d ago
2
✓ held half
2.2 days
1
Sun 4 Oct, 14:49 UTC24d ago
2
✓ held half
2.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [FR] FistGames - Dev Serveur?
[FR] FistGames - Dev Serveur leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 217.182.194.188:28020.
Is [FR] FistGames - Dev Serveur up, and how steady is its uptime?
Right now, [FR] FistGames - Dev Serveur is online. According to its reported uptime, the last restart was about 59 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 1 October 2026.
Is [FR] FistGames - Dev Serveur smooth to play on?
It never fell below 35 server fps in the last 48 hours, averaging 58. Buildings, deployables and everything else in the world added up to as many as 116,028 entities. At its highest, it used 6,763 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [FR] FistGames - Dev Serveur running?
You will find [FR] FistGames - Dev Serveur on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [FR] FistGames - Dev Serveur wipe, and how often?
Wipes come every 3 weeks on Wednesday at 11:01 and every other Sunday at 14:48 UTC on [FR] FistGames - Dev Serveur. It is due to wipe next on Sunday 1 November at 14:48 UTC. The world it runs now was created 7 hours.
What happens on [FR] FistGames - Dev Serveur when wipe day arrives?
Recent wipes have peaked at 2 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 75% of its recent wipes. In the other wipes it slipped under half by day 4.
Population
Where does [FR] FistGames - Dev Serveur place in the wider field of Rust servers?
Over the last seven days, [FR] FistGames - Dev Serveur has #5,066 for player hours, in the top 23% of all ranked servers.
How many players does [FR] FistGames - Dev Serveur usually have?
With 5 slots available, [FR] FistGames - Dev Serveur currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.
Tags
What do [FR] FistGames - Dev Serveur's tags stand for?
The game's browser takes its cue from the tags [FR] FistGames - Dev Serveur has set: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Its slot count is 5; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [FR] FistGames - Dev Serveur?
Rust Server Score lists that include [FR] FistGames - Dev Serveur: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which rules does [FR] FistGames - Dev Serveur enforce, and what are its settings?
Nothing in the name of [FR] FistGames - Dev Serveur states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on [FR] FistGames - Dev Serveur?
[FR] FistGames - Dev Serveur runs a game-generated procedural map at size 6,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: FistMap.
Connecting
What is the way to join [FR] FistGames - Dev Serveur?
Enter client.connect 217.182.194.188:28020 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.fistgames.fr/.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp5
Max playersIts slot count is 5.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).