On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,335top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 227 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 7,778 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
·W·····
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap2 daysbetween real wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Tue 6 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 6 Oct, 15:27 UTC22d ago
1
–
running
0
Sun 4 Oct, 16:14 UTC24d ago
1
–
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 105 on average
13 / 100
Quick answers
from the figures on this page
Server facts
Where in the world is PRIME X3 | KITS | UNLIM | WEEKLY WIPE?
No region is published for PRIME X3 | KITS | UNLIM | WEEKLY WIPE. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 217.182.203.116:27025.
How dependable is PRIME X3 | KITS | UNLIM | WEEKLY WIPE, and is it online at the moment?
You can join now: PRIME X3 | KITS | UNLIM | WEEKLY WIPE is online. According to its reported uptime, the last restart was about 13 days 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 4 October 2026.
Does PRIME X3 | KITS | UNLIM | WEEKLY WIPE perform well?
It averaged 227 server fps over the last 48 hours, with a low of 218. Up to 89,224 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,266 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is PRIME X3 | KITS | UNLIM | WEEKLY WIPE running?
You will find PRIME X3 | KITS | UNLIM | WEEKLY WIPE on Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does PRIME X3 | KITS | UNLIM | WEEKLY WIPE wipe, and how often?
PRIME X3 | KITS | UNLIM | WEEKLY WIPE has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 22 days 22 hours.
What should you expect from wipe day on PRIME X3 | KITS | UNLIM | WEEKLY WIPE?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does PRIME X3 | KITS | UNLIM | WEEKLY WIPE hold in the rankings?
Over the last seven days, PRIME X3 | KITS | UNLIM | WEEKLY WIPE has #15,335 for player hours, in the top 69% of all ranked servers.
Is PRIME X3 | KITS | UNLIM | WEEKLY WIPE a busy server?
PRIME X3 | KITS | UNLIM | WEEKLY WIPE is showing 0 players right now, with 200 slots in total. For the last seven days, the average number of players was 0.
Tags
What is meant by the tags on PRIME X3 | KITS | UNLIM | WEEKLY WIPE?
You'll see PRIME X3 | KITS | UNLIM | WEEKLY WIPE tagged with gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show PRIME X3 | KITS | UNLIM | WEEKLY WIPE?
Rust Server Score lists that include PRIME X3 | KITS | UNLIM | WEEKLY WIPE: 3x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Rules and settings
How is PRIME X3 | KITS | UNLIM | WEEKLY WIPE set up, and what rules does it keep?
The name of PRIME X3 | KITS | UNLIM | WEEKLY WIPE points to a 3x gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map PRIME X3 | KITS | UNLIM | WEEKLY WIPE uses?
A procedural map of size 3,800 and seed 8841926, generated by the game, is what PRIME X3 | KITS | UNLIM | WEEKLY WIPE runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto PRIME X3 | KITS | UNLIM | WEEKLY WIPE?
To connect, start Rust, press F1, and type client.connect 217.182.203.116:27025. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/tHVynpydd5.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max playersIts slot count is 200.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).