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Every Rust server graded on real, live numbers. 82,963 players on the roll · 11,808 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 217.60.245.30:28015
Name of server

Snow_Main

RegisterAbsentOffline
Region–
Address217.60.245.30:28015
Last checked5d ago
moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

43 out of 100, the average of 4 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 3/ 150 2% full
7-day average3peak 12
Rank#3,148top 14%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 3 of 150 on average. Plenty of space to grow.
Standingrank on player hours 86/ 100 Holds a respectable place: #3,148 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 33/ 100 Lost ground: down 1,072 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (A−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak13players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:51 UTC6d ago 12 – running 1
Wed 21 Oct, 11:15 UTC8d ago 13 held half 2.2 days 2
Tue 20 Oct, 15:43 UTC9d ago 13 – 0.8 days 0
Sat 17 Oct, 17:02 UTC12d ago 17 halved by day 1 2.9 days 0
Fri 16 Oct, 21:28 UTC13d ago 17 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
45 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
322 / 350

Quick answers

from the figures on this page

Server facts

Which region is Snow_Main based in?

You'll find no region listed by Snow_Main. Rust Server Score takes the server's word for its location and does not trace the hardware. 217.60.245.30:28015 is the address to use.

Is Snow_Main up, and how steady is its uptime?

You cannot join now: Snow_Main is offline, last seen 5 days 1 hours ago. For the last 7 full days, it was up 70 of 168 hours, or 42% of the time. It was first seen by Rust Server Score on 16 October 2026.

Which Rust version is Snow_Main running?

You will find Snow_Main on Rust network protocol 2617 and build 140534, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does Snow_Main reset?

No next wipe can be predicted for Snow_Main, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 5 hours.

What should you expect from wipe day on Snow_Main?

Across its recent wipes, the busiest moments averaged 13 players. The crowd on the latest wipe was largest 18 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.

Player numbers

Where does Snow_Main place in the wider field of Rust servers?

In the top 14% of all ranked servers, Snow_Main sits at #3,148 for player hours over the last seven days.

Is Snow_Main a busy server?

The last sighting of Snow_Main was 5 days 1 hours ago, and it is offline right now. Averaging 3 players over seven days, it peaked at 12.

Tags and filters

What do Snow_Main's tags stand for?

You'll see Snow_Main tagged with gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Its slot count is 150; ts1000 (Group limit): No team may go above 1000; v2617 (Protocol): The game protocol is 2617, so your game must match that version to join; cs140534 (Build): Build number: 140534; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Snow_Main?

These Rust Server Score lists count Snow_Main among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

How is Snow_Main set up, and what rules does it keep?

Nothing in the name of Snow_Main states a gather rate. A group here can reach 1000 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are not covered by VAC, Valve's anti-cheat.

Snow_Main runs which map?

The game generates the procedural map on Snow_Main at size 3,000 with seed 645654. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to Snow_Main?

To connect, start Rust, press F1, and type client.connect 217.60.245.30:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://free-rust.pro.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Its slot count is 150.
ts1000
Group limit No team may go above 1000.
v2617
Protocol The game protocol is 2617, so your game must match that version to join.
cs140534
Build Build number: 140534.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.