On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 120% full
7-day average0peak –
Rank#15,339top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 12 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 223 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Rust Airborne | 07.09.2023 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 217.60.245.30:28230 is the address to use.
How reliable is Rust Airborne | 07.09.2023, and is it up?
Right now, Rust Airborne | 07.09.2023 is online. According to its reported uptime, the last restart was about 3 hours ago. For the last 4 full days, it was up 95 of 96 hours, or 99% of the time. The first sighting by Rust Server Score was on 24 October 2026.
How well does Rust Airborne | 07.09.2023 run?
It never fell below 161 server fps in the last 48 hours, averaging 223. Buildings, deployables and everything else in the world added up to as many as 51,572 entities. Up to 1,688 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Rust Airborne | 07.09.2023 on?
The server Rust Airborne | 07.09.2023 is on Rust network protocol 2506 and build 87307 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Rust Airborne | 07.09.2023 wipe its map?
There are too few wipes on record for Rust Airborne | 07.09.2023 to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 4 days 9 hours.
Player count
What position does Rust Airborne | 07.09.2023 hold in the rankings?
In the top 69% of all ranked servers, Rust Airborne | 07.09.2023 sits at #15,339 for player hours over the last seven days.
Is Rust Airborne | 07.09.2023 a busy server?
Right now, 0 players are on Rust Airborne | 07.09.2023, which has 12 slots. A seven-day average of 0 players applies here.
Lists and filters
What do Rust Airborne | 07.09.2023's tags stand for?
The game's browser takes its cue from the tags Rust Airborne | 07.09.2023 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp12 (Max players): The server holds 12 slots; v2506 (Protocol): Join only if your game runs protocol 2506; cs87307 (Build): This runs on build 87307; ptrak (Networking): RakNet handles it, the game's default network layer; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; h9ea8ea77 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Rust Airborne | 07.09.2023?
These Rust Server Score lists count Rust Airborne | 07.09.2023 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Last wipe: In the last week.
Rules and settings
What settings and rules apply on Rust Airborne | 07.09.2023?
The name of Rust Airborne | 07.09.2023 gives no gather rate. You will find no published group limit. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. You are not covered by VAC, Valve's anti-cheat.
Rust Airborne | 07.09.2023 runs which map?
A procedural map of size 3,000 and seed 20230907, generated by the game, is what Rust Airborne | 07.09.2023 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Rust Airborne | 07.09.2023?
Enter client.connect 217.60.245.30:28230 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp12,ptrak,v2506,h9ea8ea77,stok,gmrust,cs87307,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp12
Max playersThe server holds 12 slots.
v2506
ProtocolJoin only if your game runs protocol 2506.
cs87307
BuildThis runs on build 87307.
ptrak
NetworkingRakNet handles it, the game's default network layer.
Mods and access
oxide
OxideThe plugin framework in use is Oxide (uMod).
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
h9ea8ea77
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).