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Every Rust server graded on real, live numbers. 50,243 players on the roll · 11,687 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 217.87.231.46:28015
Name of server

MoonRust [261 Devblog]

RegisterAbsentOffline
Region–
Address217.87.231.46:28015
Last checked22d ago
modded
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 25 0% full
7-day average0peak –
Rank#15,962top 71%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,962 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 959 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:37 UTC24d ago 0 – running 0
Fri 2 Oct, 15:39 UTC25d ago 0 – 0.8 days 0
Fri 2 Oct, 07:07 UTC25d ago 0 – 0.4 days 0
Thu 1 Oct, 06:34 UTC26d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
41 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
10 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

Quick answers

from the figures on this page

About the server

Where in the world is MoonRust [261 Devblog]?

You'll find no region listed by MoonRust [261 Devblog]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 217.87.231.46:28015 is the address to use.

Is MoonRust [261 Devblog] up, and how steady is its uptime?

At this moment, MoonRust [261 Devblog] is offline; the last time it was seen was 22 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 30 September 2026.

On what Rust version does MoonRust [261 Devblog] sit?

Rust network protocol 2332 on Windows is what MoonRust [261 Devblog] runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does MoonRust [261 Devblog] wipe its map?

No next wipe can be predicted for MoonRust [261 Devblog], which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 24 days 13 hours.

What happens on MoonRust [261 Devblog] when wipe day arrives?

The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Population

What position does MoonRust [261 Devblog] hold in the rankings?

In the top 71% of all ranked servers, MoonRust [261 Devblog] sits at #15,962 for player hours over the last seven days.

What does the population on MoonRust [261 Devblog] look like?

MoonRust [261 Devblog] is offline at the moment; the last time it was seen was 22 days 10 hours ago.

Lists and filters

How should you read the tags on MoonRust [261 Devblog]?

You'll see MoonRust [261 Devblog] tagged with gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): The server holds 25 slots; v2332 (Protocol): The game protocol is 2332, so your game must match that version to join; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature MoonRust [261 Devblog]?

These Rust Server Score lists count MoonRust [261 Devblog] among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded.

Map and rules

What settings and rules apply on MoonRust [261 Devblog]?

You will find no gather rate in the name of MoonRust [261 Devblog]. No group limit is published. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. You are covered by VAC, Valve's anti-cheat.

MoonRust [261 Devblog] runs which map?

The game generates a procedural map for MoonRust [261 Devblog].

Getting in

What is the way to join MoonRust [261 Devblog]?

Enter client.connect 217.87.231.46:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp25
Max players The server holds 25 slots.
v2332
Protocol The game protocol is 2332, so your game must match that version to join.
ptrak
Networking The network layer is RakNet, standard for the game.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Because settings or plugins change how it plays, it is listed as Modded.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.