On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 1
Rank#5,517top 25%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,517 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 803 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (B); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····WW
WWW·WWW
W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 06:27 UTC3d ago
–
–
–
0
Mon 26 Oct, 04:52 UTC3d ago
–
–
–
1
Sun 25 Oct, 09:58 UTC4d ago
–
–
–
1
Sat 24 Oct, 04:50 UTC5d ago
–
–
–
1
Fri 23 Oct, 10:28 UTC6d ago
–
–
–
0
Wed 21 Oct, 06:48 UTC8d ago
–
–
–
1
Tue 20 Oct, 13:58 UTC8d ago
–
–
–
1
Tue 20 Oct, 12:06 UTC9d ago
–
–
–
1
Tue 20 Oct, 09:52 UTC9d ago
–
–
–
1
Tue 20 Oct, 07:42 UTC9d ago
–
–
–
0
Tue 20 Oct, 01:53 UTC9d ago
–
–
–
1
Mon 19 Oct, 12:48 UTC9d ago
–
–
–
1
Mon 19 Oct, 05:33 UTC10d ago
–
–
–
1
Mon 19 Oct, 00:34 UTC10d ago
–
–
–
1
Sun 18 Oct, 11:22 UTC11d ago
–
–
–
1
Sun 18 Oct, 06:48 UTC11d ago
–
–
–
1
Sun 18 Oct, 04:34 UTC11d ago
–
–
–
1
Sat 17 Oct, 22:10 UTC11d ago
–
–
–
1
Sat 17 Oct, 07:47 UTC12d ago
–
–
–
1
Sat 17 Oct, 06:11 UTC12d ago
–
–
–
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by NServer TEST. Rust Server Score takes the server's word for its location and does not trace the hardware. 219.104.142.82:28015 is the address to use.
How dependable is NServer TEST, and is it online at the moment?
At this moment, NServer TEST is offline; the last time it was seen was 3 days 3 hours ago. It was up 26% of the time over the last 7 full days, 44 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is NServer TEST running?
You will find NServer TEST on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does NServer TEST wipe its map?
None of the resets on NServer TEST is a wipe: the world is remade every few hours and no schedule is kept.
Player count
Where does NServer TEST sit among Rust servers?
Over the last seven days, NServer TEST has #5,517 for player hours, in the top 25% of all ranked servers.
What does the population on NServer TEST look like?
The last sighting of NServer TEST was 3 days 3 hours ago, and it is offline right now. The seven-day average is 1 players, with a peak of 1.
Lists and filters
What do NServer TEST's tags stand for?
The game's browser takes its cue from the tags NServer TEST has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show NServer TEST?
These Rust Server Score lists count NServer TEST among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
How is NServer TEST set up, and what rules does it keep?
Nothing in the name of NServer TEST states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map NServer TEST uses?
The game generates a procedural map for NServer TEST.
Connecting
How do you get onto NServer TEST?
Enter client.connect 219.104.142.82:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B); population is the one to work on (F).