On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now0/ 10% full
7-day average1peak 1
Rank#6,649top 30%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
84/ 100
B+
Draws a healthy crowd: 1 of 1 on average.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,649 on player hours.
Uptimehours on the list, last 48
44/ 100
F
Attendance needs work: on the list only 21 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 221 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by My Solo Rust. Rust Server Score takes the server's word for its location and does not trace the hardware. 222.99.192.32:28015 is the address to use.
Is My Solo Rust up, and how steady is its uptime?
You cannot join now: My Solo Rust is offline, last seen 2 hours ago. The uptime it reports puts the last restart at about 1 hours ago. It was up 38% of the time over the last 1 full day, 9 of 24 hours. The first sighting by Rust Server Score was on 26 October 2026.
Is My Solo Rust smooth to play on?
It averaged 221 server fps over the last 48 hours, with a low of 176. At its peak, it held 48,387 entities, including buildings, deployables and all else in the world. Memory use reached up to 1,464 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is My Solo Rust running?
You will find My Solo Rust on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does My Solo Rust reset?
My Solo Rust has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 46 hours.
Population
Where does My Solo Rust place in the wider field of Rust servers?
In the top 30% of all ranked servers, My Solo Rust sits at #6,649 for player hours over the last seven days.
What does the population on My Solo Rust look like?
It has been 2 hours since My Solo Rust was last seen, and it is offline right now. Averaging 1 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.
Lists and filters
What is meant by the tags on My Solo Rust?
The game's browser takes its cue from the tags My Solo Rust has set: gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature My Solo Rust?
Rust Server Score lists that include My Solo Rust: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which rules does My Solo Rust enforce, and what are its settings?
You will find no gather rate in the name of My Solo Rust. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map My Solo Rust uses?
A procedural map of size 3,000 and seed 20261026, generated by the game, is what My Solo Rust runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join My Solo Rust?
To connect, start Rust, press F1, and type client.connect 222.99.192.32:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp1
Max players1 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); uptime is the one to work on (F).