On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#6,596top 30% · #385 in EA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,596 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
42/ 100
F
Needs to work on its frame rate: 25 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 968 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers, top 71% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 08:25 UTC27d ago
1
–
running
0
Thu 1 Oct, 22:15 UTCFW27d ago
1
–
0.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see 【冬瓜服】『养老|十倍|秒造|自由拆除』 listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 223.254.130.198:28015.
How dependable is 【冬瓜服】『养老|十倍|秒造|自由拆除』, and is it online at the moment?
Right now, 【冬瓜服】『养老|十倍|秒造|自由拆除』 is online. The uptime it reports puts the last restart at about 4 days 4 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does 【冬瓜服】『养老|十倍|秒造|自由拆除』 run?
It averaged 25 server fps over the last 48 hours, with a low of 15. Up to 98,964 entities were in the world, covering buildings, deployables and the rest. Up to 3,166 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does 【冬瓜服】『养老|十倍|秒造|自由拆除』 sit?
Rust network protocol 2635 and build 168909 on Linux is what 【冬瓜服】『养老|十倍|秒造|自由拆除』 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does 【冬瓜服】『养老|十倍|秒造|自由拆除』 reset?
【冬瓜服】『养老|十倍|秒造|自由拆除』 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 8 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on 【冬瓜服】『养老|十倍|秒造|自由拆除』?
Recent wipes have peaked at 1 players on average. Peak numbers came 16 hours into the latest wipe.
Player count
Where does 【冬瓜服】『养老|十倍|秒造|自由拆除』 place in the wider field of Rust servers?
Over the last seven days, 【冬瓜服】『养老|十倍|秒造|自由拆除』 has #6,596 for player hours, in the top 30% of all ranked servers and #385 in Asia.
How many players does 【冬瓜服】『养老|十倍|秒造|自由拆除』 usually have?
Right now, 0 players are on 【冬瓜服】『养老|十倍|秒造|自由拆除』, which has 50 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Lists and filters
What do 【冬瓜服】『养老|十倍|秒造|自由拆除』's tags stand for?
The game's browser takes its cue from the tags 【冬瓜服】『养老|十倍|秒造|自由拆除』 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show 【冬瓜服】『养老|十倍|秒造|自由拆除』?
These Rust Server Score lists count 【冬瓜服】『养老|十倍|秒造|自由拆除』 among them: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on 【冬瓜服】『养老|十倍|秒造|自由拆除』?
Nothing in the name of 【冬瓜服】『养老|十倍|秒造|自由拆除』 states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map 【冬瓜服】『养老|十倍|秒造|自由拆除』 uses?
A procedural map of size 4,096 and seed 1234567, generated by the game, is what 【冬瓜服】『养老|十倍|秒造|自由拆除』 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto 【冬瓜服】『养老|十倍|秒造|自由拆除』?
To connect, start Rust, press F1, and type client.connect 223.254.130.198:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).