On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 4
Rank#4,760top 21%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,760 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 150 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 1,790 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap14.9 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 10
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 23:04 UTC1d ago
–
–
running
0
Tue 13 Oct, 01:48 UTC16d ago
5
halved by day 10
14.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Bucetas Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 23.109.46.217:27300.
How dependable is Bucetas Server, and is it online at the moment?
You can join now: Bucetas Server is online. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 October 2026.
Does Bucetas Server perform well?
It averaged 150 server fps over the last 48 hours, with a low of 41. Buildings, deployables and everything else in the world added up to as many as 69,834 entities. Up to 2,897 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Bucetas Server running?
Rust network protocol 2635 and build 168909 on Linux is what Bucetas Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Bucetas Server wipe its map?
There are too few wipes on record for Bucetas Server to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 34 hours have passed since this world was made.
What happens on Bucetas Server when wipe day arrives?
The average peak on its recent wipes was 5 players. The crowd on the latest wipe was largest 22 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 10 in the wipes where it did not hold.
Player numbers
Where does Bucetas Server place in the wider field of Rust servers?
Over the last seven days, Bucetas Server has #4,760 for player hours, in the top 21% of all ranked servers.
How many players does Bucetas Server usually have?
With 10 slots available, Bucetas Server currently has 0 players. It peaked at 4 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 00:00 UTC, with 4 players.
Tags and filters
How should you read the tags on Bucetas Server?
The game's browser takes its cue from the tags Bucetas Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Bucetas Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Bucetas Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
How is Bucetas Server set up, and what rules does it keep?
The name of Bucetas Server gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Bucetas Server uses?
The game generates the procedural map on Bucetas Server at size 3,500 with seed 845967. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto Bucetas Server?
To connect, start Rust, press F1, and type client.connect 23.109.46.217:27300. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max players10 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).