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Every Rust server graded on real, live numbers. 69,238 players on the roll · 11,729 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 23.17.252.210:28015
Name of server

Dire Wolves | We die the most!

RegisterAbsentOffline
Region–
Address23.17.252.210:28015
Last checked28d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

22 out of 100, the average of 2 subjects

Players now 0/ 15 0% full
7-day average0peak –
Rank#16,838top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,838 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 15/ 100 Lost ground: down 11,712 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
173 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
148 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
52 / 1000

Quick answers

from the figures on this page

About the server

In what location does Dire Wolves | We die the most! sit?

No region is published for Dire Wolves | We die the most!. Rust Server Score takes the server's word for its location and does not trace the hardware. 23.17.252.210:28015 is the address to use.

How reliable is Dire Wolves | We die the most!, and is it up?

You cannot join now: Dire Wolves | We die the most! is offline, last seen 28 days 3 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 16 September 2026.

On what Rust version does Dire Wolves | We die the most! sit?

You will find Dire Wolves | We die the most! on Rust network protocol 2633 and build 165217, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does Dire Wolves | We die the most! wipe its map?

There are too few wipes on record for Dire Wolves | We die the most! to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 54 days 17 hours.

Player count

Where does Dire Wolves | We die the most! sit among Rust servers?

In the top 70% of all ranked servers, Dire Wolves | We die the most! sits at #16,838 for player hours over the last seven days.

Is Dire Wolves | We die the most! a busy server?

Dire Wolves | We die the most! is offline at the moment; the last time it was seen was 28 days 3 hours ago.

Lists and filters

What do Dire Wolves | We die the most!'s tags stand for?

The game's browser takes its cue from the tags Dire Wolves | We die the most! has set: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Its slot count is 15; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Dire Wolves | We die the most!?

Rust Server Score lists that include Dire Wolves | We die the most!: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which rules does Dire Wolves | We die the most! enforce, and what are its settings?

You will find no gather rate in the name of Dire Wolves | We die the most!. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Dire Wolves | We die the most! uses?

Dire Wolves | We die the most! runs a procedural map, which the game generates.

Connecting

How do you get onto Dire Wolves | We die the most!?

To connect, start Rust, press F1, and type client.connect 23.17.252.210:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Its slot count is 15.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build This runs on build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.