A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,698 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
66/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
86/ 100
A−
Climbing fast: up 4,088 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 16:57 UTC, in 20h.
Its weekly schedule tag · low confidence
usual gap4.4 daysbetween real wipes
wipe-day peak2players, last three wipes
Coming wipes
20hThu 29 Oct, 16:57 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
14d 20hThu 12 Nov, 16:57 UTC
21d 20hThu 19 Nov, 16:57 UTC
28d 20hThu 26 Nov, 16:57 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
42d 20hThu 10 Dec, 16:57 UTC
The first 48 hours of its last wipes
Thu 22 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 16:57 UTC6d ago
4
–
running
0
Sun 18 Oct, 06:11 UTC10d ago
1
–
4.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 129 on average
27 / 100
Quick answers
from the figures on this page
Server details
Where in the world is [ARG] Noxis.GG | 2X Vanilla |?
No region is published for [ARG] Noxis.GG | 2X Vanilla |. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 23.175.40.31:28015.
Is [ARG] Noxis.GG | 2X Vanilla | up, and how steady is its uptime?
You can join now: [ARG] Noxis.GG | 2X Vanilla | is online. According to its reported uptime, the last restart was about 5 days 19 hours ago. For the last 7 full days, it was up 132 of 168 hours, or 79% of the time. On 13 October 2026, Rust Server Score saw it for the first time.
How well does [ARG] Noxis.GG | 2X Vanilla | run?
It never fell below 9 server fps in the last 48 hours, averaging 40. At its peak, it held 26,844 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,570 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does [ARG] Noxis.GG | 2X Vanilla | sit?
The server [ARG] Noxis.GG | 2X Vanilla | is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [ARG] Noxis.GG | 2X Vanilla | wipe its map?
Too few wipes on [ARG] Noxis.GG | 2X Vanilla | are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 16:57 UTC. 6 days 3 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [ARG] Noxis.GG | 2X Vanilla |?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 1 hours after it began.
Player count
Where does [ARG] Noxis.GG | 2X Vanilla | place in the wider field of Rust servers?
In the top 26% of all ranked servers, [ARG] Noxis.GG | 2X Vanilla | sits at #5,698 for player hours over the last seven days.
How many players does [ARG] Noxis.GG | 2X Vanilla | usually have?
[ARG] Noxis.GG | 2X Vanilla | is showing 0 players right now, with 200 slots in total. The seven-day average is 0 players, with a peak of 4. The busiest time in the last 48 hours was 03:00 UTC, with an average of 0 players.
Tags and filters
How should you read the tags on [ARG] Noxis.GG | 2X Vanilla |?
You'll see [ARG] Noxis.GG | 2X Vanilla | tagged with gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [ARG] Noxis.GG | 2X Vanilla |?
These Rust Server Score lists count [ARG] Noxis.GG | 2X Vanilla | among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server rules
What settings and rules apply on [ARG] Noxis.GG | 2X Vanilla |?
The name of [ARG] Noxis.GG | 2X Vanilla | points to a 2x gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
[ARG] Noxis.GG | 2X Vanilla | runs which map?
The game generates the procedural map on [ARG] Noxis.GG | 2X Vanilla | at size 2,400 with seed 1381505302. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to [ARG] Noxis.GG | 2X Vanilla |?
Enter client.connect 23.175.40.31:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max players200 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).