On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average4peak 13
Rank#1,602top 7% · #243 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 4 of 100 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,602 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 86 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 406 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
wipe-day peak276players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 276, 8 hours in, with 8 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:43 UTCFW27d ago
276+8 queue
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped?
The NA tag on [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 23.27.211.122:23615.
How reliable is [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped, and is it up?
You can join now: [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped is online. The uptime it reports puts the last restart at about 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 22 September 2026.
Is [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped smooth to play on?
It averaged 86 server fps over the last 48 hours, with a low of 63. At its peak, it held 128,600 entities, including buildings, deployables and all else in the world. At its highest, it used 4,348 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped running?
Rust network protocol 2635 and build 168909 on Windows is what [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped wipe, and how often?
The force wipe each month is the only wipe [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 16 hours. Its tags record that it wipes monthly.
What happens on [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped when wipe day arrives?
Recent wipes have peaked at 276 players on average. 8 hours after the latest wipe began the crowd peaked, and 8 more were in the queue.
Player count
Where does [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped place in the wider field of Rust servers?
In North America, [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped is #243, and overall it is #1,602 on player hours over the last seven days, in the top 7% of all ranked servers.
Is [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped a busy server?
[US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped is showing 1 players right now, with 100 slots in total. It peaked at 13 and averaged 4 players over the last seven days. The busiest time in the last 48 hours was 00:00 UTC, with an average of 8 players.
Lists and filters
What do [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped's tags stand for?
The game's browser takes its cue from the tags [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts100 (Group limit): Teams cap out at 100; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped?
The same operator most likely runs [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped and the 51 other servers we track that also publish a ashrust.net hostname.
Which lists and filters on Rust Server Score show [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped?
These Rust Server Score lists count [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped among them: 3x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Map and rules
Which rules does [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped enforce, and what are its settings?
The name of [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped points to a 3x gather rate. A group here can reach 100 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped?
[US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped runs a game-generated procedural map at size 4,250, seed 1327314644. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Wiped 27 Days ago.
How to join
How do you get onto [US] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped?
To connect, start Rust, press F1, and type client.connect 23.27.211.122:23615. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://ashrust.net/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts100,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts100
Group limitTeams cap out at 100.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).