On the class lists: B (75), with population over 48 hours and no performance mark.
Players now20/ 10020% full
7-day average22peak 46
Rank#617top 3%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
22/ 100
F
A quiet classroom so far: 22 of 100 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #617 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 109 places this week.
A steady term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak67players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 58, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:10 UTCFW25d ago
58
–
running
58
Thu 1 Oct, 11:14 UTC26d ago
95+5 queue
–
0.3 days
18
Sat 19 Sep, 08:03 UTC38d ago
48
✓ held half
12.1 days
17
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 23.27.211.145:28018.
How dependable is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight, and is it online at the moment?
Right now, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is online. According to its reported uptime, the last restart was about 4 days 19 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight smooth to play on?
The average over the last 48 hours was 30 server fps, and it never went below 28. At its peak, it held 13,536 entities, including buildings, deployables and all else in the world. Memory use reached up to 7,738 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight running?
The server KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is on Rust network protocol 2635 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight reset?
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 25 days 23 hours.
What happens on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight when wipe day arrives?
Across its recent wipes, the busiest moments averaged 67 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
Where does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight sit among Rust servers?
In the top 3% of all ranked servers, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight sits at #617 for player hours over the last seven days.
What does the population on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight look like?
Right now, 20 players are on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight, which has 100 slots. It peaked at 46 and averaged 22 players over the last seven days. The highest average in the last 48 hours came at 20:00 UTC, with 38 players.
Tags and filters
What is meant by the tags on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?
You'll see KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?
Rust Server Score lists that include KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight: Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
Server rules
What settings and rules apply on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?
Nothing in the name of KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight states a gather rate. The group limit stays at the game's default of 8 players. You get minigames & battle royale here, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight uses?
The game generates the procedural map on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight at size 4,000 with seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
How to join
How should you connect to KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?
To connect, start Rust, press F1, and type client.connect 23.27.211.145:28018. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://koalakopters.gg.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^c,^e,^d,^i,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^d
Combat trainingThe loot comes to you: practise your aim and PvP here.
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in wipe hold (A+); population is the one to work on (F).