On the class lists: F (33), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,339top 69% · #1509 in NA
Last wipe16d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 147 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 2,847 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA, and #367 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4
Coming wipes
7d 11hThu 5 Nov, 19:00 UTCFW
35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 12 OctSat 3 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 16:43 UTC16d ago
1
–
running
0
Sat 3 Oct, 20:28 UTC25d ago
2
halved by day 4
8.8 days
0
Thu 1 Oct, 23:49 UTCFW27d ago
1
–
1.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is H.O.G. * Solo / Duo * Skills?
You'll see H.O.G. * Solo / Duo * Skills listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 24.148.20.219:28030.
How reliable is H.O.G. * Solo / Duo * Skills, and is it up?
Right now, H.O.G. * Solo / Duo * Skills is online. About 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does H.O.G. * Solo / Duo * Skills run?
It never fell below 107 server fps in the last 48 hours, averaging 147. Up to 123,747 entities were in the world, covering buildings, deployables and the rest. Up to 3,071 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is H.O.G. * Solo / Duo * Skills running?
Rust network protocol 2635 and build 168909 on Windows is what H.O.G. * Solo / Duo * Skills runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does H.O.G. * Solo / Duo * Skills reset?
H.O.G. * Solo / Duo * Skills wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 16 days 11 hours. Its tags record that it wipes monthly.
What happens on H.O.G. * Solo / Duo * Skills when wipe day arrives?
Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Player count
Where does H.O.G. * Solo / Duo * Skills place in the wider field of Rust servers?
Over the last seven days, H.O.G. * Solo / Duo * Skills has #15,339 for player hours, in the top 69% of all ranked servers and #1,509 in North America. In the duo group, it ranks #367.
What does the population on H.O.G. * Solo / Duo * Skills look like?
Right now, 0 players are on H.O.G. * Solo / Duo * Skills, which has 100 slots. Over the past seven days, the average player count was 0.
Tags and filters
What is meant by the tags on H.O.G. * Solo / Duo * Skills?
The game's browser takes its cue from the tags H.O.G. * Solo / Duo * Skills has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts2 (Group limit): No team may go above 2; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature H.O.G. * Solo / Duo * Skills?
These Rust Server Score lists count H.O.G. * Solo / Duo * Skills among them: Duo servers, marked like a report, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Map and rules
How is H.O.G. * Solo / Duo * Skills set up, and what rules does it keep?
The name of H.O.G. * Solo / Duo * Skills gives no gather rate. The cap on group size is 2 players (duo). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map H.O.G. * Solo / Duo * Skills uses?
H.O.G. * Solo / Duo * Skills runs a game-generated procedural map at size 4,500, seed 231878627. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join H.O.G. * Solo / Duo * Skills?
Enter client.connect 24.148.20.219:28030 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://hog.tebex.io.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts2
Group limitNo team may go above 2.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).