Working its way up from the back of the class: #14,464 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 9,397 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 26 Sep, 21:58 UTC32d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Raymie Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 24.197.242.64:28015.
How dependable is Raymie Rust Server, and is it online at the moment?
At this moment, Raymie Rust Server is offline; the last time it was seen was 29 days 1 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 26 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Raymie Rust Server running?
The server Raymie Rust Server is on Rust network protocol 2633 and build 165217 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Raymie Rust Server reset?
Raymie Rust Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 32 days 5 hours.
What happens on Raymie Rust Server when wipe day arrives?
Recent wipes have peaked at 2 players on average. 1 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does Raymie Rust Server hold in the rankings?
In the top 61% of all ranked servers, Raymie Rust Server sits at #14,464 for player hours over the last seven days.
What does the population on Raymie Rust Server look like?
Raymie Rust Server is offline at the moment; the last time it was seen was 29 days 1 hours ago.
Tags and filters
What do Raymie Rust Server's tags stand for?
The game's browser takes its cue from the tags Raymie Rust Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Raymie Rust Server?
Rust Server Score lists that include Raymie Rust Server: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
How is Raymie Rust Server set up, and what rules does it keep?
The name of Raymie Rust Server gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Raymie Rust Server uses?
Raymie Rust Server runs a game-generated procedural map at size 3,500, seed 12345. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Raymie Rust Server?
To connect, start Rust, press F1, and type client.connect 24.197.242.64:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).