On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 1
Rank#5,685top 26% · #941 in NA
Last wipe25d agobiweekly schedule
Next wipe2d 11hFri 30 Oct, 20:39 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,685 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 1,112 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (B−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 20:39 UTC, in 2d 11h.
Its biweekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
2d 11hFri 30 Oct, 20:39 UTC
8d 10hThu 5 Nov, 19:00 UTCFW
16d 11hFri 13 Nov, 20:39 UTC
30d 11hFri 27 Nov, 20:39 UTC
36d 10hThu 3 Dec, 19:00 UTCFW
44d 11hFri 11 Dec, 20:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 20:39 UTC25d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on NHGaming Test puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 24.218.166.167:28015.
How reliable is NHGaming Test, and is it up?
You cannot join now: NHGaming Test is offline, last seen 2 days 7 hours ago. It was up 21% of the time over the last 7 full days, 35 of 168 hours. The first sighting by Rust Server Score was on 30 September 2026.
On what Rust version does NHGaming Test sit?
Rust network protocol 2635 and build 168909 on Windows is what NHGaming Test runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does NHGaming Test wipe, and how often?
The prediction follows its tag, because too few of NHGaming Test's wipes are on record to confirm the schedule. Friday 30 October at 20:39 UTC is the date set for its next wipe. 25 days 12 hours have passed since this world was made. Its tags say it wipes every two weeks.
What should you expect from wipe day on NHGaming Test?
The average peak on its recent wipes was 1 players. Peak numbers came 1 hours into the latest wipe.
Player count
Where does NHGaming Test place in the wider field of Rust servers?
In North America, NHGaming Test is #941, and overall it is #5,685 on player hours over the last seven days, in the top 26% of all ranked servers.
How many players does NHGaming Test usually have?
It has been 2 days 7 hours since NHGaming Test was last seen, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days.
Lists and filters
What do NHGaming Test's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags NHGaming Test publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show NHGaming Test?
Rust Server Score lists that include NHGaming Test: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
How is NHGaming Test set up, and what rules does it keep?
Nothing in the name of NHGaming Test states a gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on NHGaming Test?
NHGaming Test runs a procedural map, which the game generates.
Getting in
How should you connect to NHGaming Test?
To connect, start Rust, press F1, and type client.connect 24.218.166.167:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B−); population is the one to work on (F).