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Every Rust server graded on real, live numbers. 39,799 players on the roll · 11,618 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 24.236.251.85:28015
Name of server

Tempest PVE

RegisterPresentOnline
Region–
Address24.236.251.85:28015
Last checked8m ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

49 out of 100, the average of 5 subjects

Players now 0/ 10 0% full
7-day average0peak 2
Rank#5,612top 25%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 75/ 100 Holds a respectable place: #5,612 on player hours.
Uptimehours on the list, last 48 81/ 100 Missed a few lessons: on the list 39 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 33/ 100 Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago 56/ 100 Moving up: up 673 places this week.

A term to build on. Strongest in uptime (B+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75108:0016:0023:0014:0022:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:29 UTC5d ago 2 – running 0
Fri 16 Oct, 01:31 UTC13d ago 1 halved by day 4 7.6 days 1
Tue 6 Oct, 00:50 UTC23d ago 2 halved by day 1 10 days 2
Wed 30 Sep, 03:33 UTC29d ago 2 held half 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
80 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
121 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
41 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
14 / 1000

Quick answers

from the figures on this page

About the server

In what location does Tempest PVE sit?

No region is published for Tempest PVE. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 24.236.251.85:28015 is the address to use.

How reliable is Tempest PVE, and is it up?

You can join now: Tempest PVE is online. It was up 160 of 168 hours over the last 7 full days, which is 95% of the time. On 23 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Tempest PVE running?

Rust network protocol 2635 and build 168909 on Windows is what Tempest PVE runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does Tempest PVE wipe, and how often?

No next wipe can be predicted for Tempest PVE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 5 days 15 hours have passed since this world was made.

What should you expect from wipe day on Tempest PVE?

The average peak on its recent wipes was 2 players. Peak numbers came 5 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 33% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.

Player numbers

Where does Tempest PVE sit among Rust servers?

In the top 25% of all ranked servers, Tempest PVE sits at #5,612 for player hours over the last seven days.

How many players does Tempest PVE usually have?

Right now, 0 players are on Tempest PVE, which has 10 slots. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.

Tags and filters

What is meant by the tags on Tempest PVE?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Tempest PVE publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Tempest PVE?

Rust Server Score lists that include Tempest PVE: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which rules does Tempest PVE enforce, and what are its settings?

You will find no gather rate in the name of Tempest PVE. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Tempest PVE uses?

The game generates a procedural map for Tempest PVE.

Getting in

How should you connect to Tempest PVE?

To connect, start Rust, press F1, and type client.connect 24.236.251.85:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.