A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,612 on player hours.
Uptimehours on the list, last 48
81/ 100
B+
Missed a few lessons: on the list 39 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 673 places this week.
A term to build on.
Strongest in uptime (B+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap7.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctTue 6 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 16:29 UTC5d ago
2
–
running
0
Fri 16 Oct, 01:31 UTC13d ago
1
halved by day 4
7.6 days
1
Tue 6 Oct, 00:50 UTC23d ago
2
halved by day 1
10 days
2
Wed 30 Sep, 03:33 UTC29d ago
2
✓ held half
5.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Tempest PVE. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 24.236.251.85:28015 is the address to use.
How reliable is Tempest PVE, and is it up?
You can join now: Tempest PVE is online. It was up 160 of 168 hours over the last 7 full days, which is 95% of the time. On 23 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Tempest PVE running?
Rust network protocol 2635 and build 168909 on Windows is what Tempest PVE runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Tempest PVE wipe, and how often?
No next wipe can be predicted for Tempest PVE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 5 days 15 hours have passed since this world was made.
What should you expect from wipe day on Tempest PVE?
The average peak on its recent wipes was 2 players. Peak numbers came 5 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 33% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Tempest PVE sit among Rust servers?
In the top 25% of all ranked servers, Tempest PVE sits at #5,612 for player hours over the last seven days.
How many players does Tempest PVE usually have?
Right now, 0 players are on Tempest PVE, which has 10 slots. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on Tempest PVE?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Tempest PVE publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Tempest PVE?
Rust Server Score lists that include Tempest PVE: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which rules does Tempest PVE enforce, and what are its settings?
You will find no gather rate in the name of Tempest PVE. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Tempest PVE uses?
The game generates a procedural map for Tempest PVE.
Getting in
How should you connect to Tempest PVE?
To connect, start Rust, press F1, and type client.connect 24.236.251.85:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max players10 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (B+); population is the one to work on (F).