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Every Rust server graded on real, live numbers. 56,681 players on the roll · 11,752 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 31.134.93.166:28015
Name of server

My Rust Server

RegisterAbsentOffline
Region–
Address31.134.93.166:28015
Last checked7d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 1/ 5 20% full
7-day average1peak 1
Rank#13,629top 61%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 18/ 100 A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,629 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 23/ 100 Lost ground: down 7,434 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct15 Oct22 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

8 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 19:21 UTC8d ago 1 – running 2
Mon 19 Oct, 18:16 UTC9d ago 2 – 1 days 2
Sun 18 Oct, 17:34 UTC10d ago 2 – 1 days 1
Sun 18 Oct, 07:34 UTC10d ago 2 – 0.4 days 1
Sat 17 Oct, 15:32 UTC11d ago 2 – 0.7 days 3
Thu 15 Oct, 08:41 UTC13d ago 4 – 2.3 days 2
Wed 14 Oct, 16:56 UTC14d ago 4 – 0.7 days 0
Thu 1 Oct, 18:10 UTC FW27d ago 1 – 12.9 days 1
Mon 21 Sep, 16:45 UTC37d ago 1 – 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
51 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is My Rust Server?

My Rust Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 31.134.93.166:28015 is the address to use.

Is My Rust Server up, and how steady is its uptime?

At this moment, My Rust Server is offline; the last time it was seen was 7 days 13 hours ago. It was up 1 of 168 hours over the last 7 full days, which is 1% of the time. On 17 September 2026, Rust Server Score saw it for the first time.

On what Rust version does My Rust Server sit?

The server My Rust Server is on Rust network protocol 2634 and build 167781 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does My Rust Server wipe its map?

There is no next wipe to predict on My Rust Server, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 8 days.

What should you expect from wipe day on My Rust Server?

The average peak on its recent wipes was 2 players. Peak numbers came 3 hours into the latest wipe.

Population

Where does My Rust Server place in the wider field of Rust servers?

Over the last seven days, My Rust Server has #13,629 for player hours, in the top 61% of all ranked servers.

What does the population on My Rust Server look like?

My Rust Server is offline at the moment; the last time it was seen was 7 days 13 hours ago. The seven-day average is 1 players, with a peak of 1.

Tags

What is meant by the tags on My Rust Server?

The game's browser takes its cue from the tags My Rust Server has set: gmvanilla (Game mode): You play vanilla survival here; mp5 (Max players): Its slot count is 5; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature My Rust Server?

These Rust Server Score lists count My Rust Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

How is My Rust Server set up, and what rules does it keep?

The name of My Rust Server gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

Connecting

What is the way to join My Rust Server?

To connect, start Rust, press F1, and type client.connect 31.134.93.166:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode You play vanilla survival here.
mp5
Max players Its slot count is 5.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.