Working its way up from the back of the class: #16,972 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,085 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Local server 261 leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 31.163.121.196:28015.
Is Local server 261 up, and how steady is its uptime?
The server is down: Local server 261 is offline now, with the last sighting 31 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 24 September 2026.
On what Rust version does Local server 261 sit?
Rust network protocol 2332 on Windows is what Local server 261 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Local server 261 wipe its map?
The record holds too few of Local server 261's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 45 days 15 hours have passed since this world was made.
Population
Where does Local server 261 place in the wider field of Rust servers?
Over the last seven days, Local server 261 has #16,972 for player hours, in the top 71% of all ranked servers.
What does the population on Local server 261 look like?
It has been 31 days 20 hours since Local server 261 was last seen, and it is offline right now.
Tags
How should you read the tags on Local server 261?
The game's browser takes its cue from the tags Local server 261 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): 15 slots are available; v2332 (Protocol): Join only if your game runs protocol 2332; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; h955eb6e7 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Local server 261 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Local server 261: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded.
Server rules
How is Local server 261 set up, and what rules does it keep?
You will find no gather rate in the name of Local server 261. No group limit is published. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. VAC, Valve's anti-cheat, is enabled.
How to join
How should you connect to Local server 261?
Enter client.connect 31.163.121.196:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp15
Max players15 slots are available.
v2332
ProtocolJoin only if your game runs protocol 2332.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
Mods and access
oxide
OxideOxide (uMod) provides the plugin framework here.
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
h955eb6e7
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).