Working its way up from the back of the class: #15,489 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 464 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The region code for RussianClassic716 is eu2, but no region is published. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 31.173.87.233:28015.
How reliable is RussianClassic716, and is it up?
The server is down: RussianClassic716 is offline now, with the last sighting 15 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 12 October 2026.
On what Rust version does RussianClassic716 sit?
The server RussianClassic716 is on Rust network protocol 2594 and build 128479 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does RussianClassic716 wipe, and how often?
The record holds too few of RussianClassic716's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 436 days 4 hours have passed since this world was made.
Player count
What position does RussianClassic716 hold in the rankings?
In the top 71% of all ranked servers, RussianClassic716 sits at #15,489 for player hours over the last seven days.
What does the population on RussianClassic716 look like?
RussianClassic716 is offline at the moment; the last time it was seen was 15 days 2 hours ago.
Tags and filters
What is meant by the tags on RussianClassic716?
The game's browser takes its cue from the tags RussianClassic716 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp4 (Max players): Its slot count is 4; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2594 (Protocol): To get in, your game needs to be on the same version: the protocol is 2594; cs128479 (Build): Build number: 128479; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $reu2 (Region code): Region code: eu2; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show RussianClassic716?
Rust Server Score lists that include RussianClassic716: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does RussianClassic716 enforce, and what are its settings?
The name of RussianClassic716 gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
RussianClassic716 runs which map?
A procedural map, generated by the game, is what RussianClassic716 runs.
How to join
How should you connect to RussianClassic716?
To connect, start Rust, press F1, and type client.connect 31.173.87.233:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp4,ptrak,$reu2,v2594,gmrust,cs128479,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp4
Max playersIts slot count is 4.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2594
ProtocolTo get in, your game needs to be on the same version: the protocol is 2594.
cs128479
BuildBuild number: 128479.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$reu2
Region codeRegion code: eu2.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).