On the class lists: F (26), with population over 48 hours and no performance mark.
Players now0/ 20% full
7-day average0peak –
Rank#15,383top 70%
Last wipe25d agoweekly schedule
Next wipe2d 18hFri 30 Oct, 13:38 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 2 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,383 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 885 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 13:38 UTC, in 2d 18h.
Its weekly schedule tag · low confidence
usual gap4.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3
Coming wipes
2d 18hFri 30 Oct, 13:38 UTC
8d 23hThu 5 Nov, 19:00 UTCFW
9d 18hFri 6 Nov, 13:38 UTC
16d 18hFri 13 Nov, 13:38 UTC
23d 18hFri 20 Nov, 13:38 UTC
30d 18hFri 27 Nov, 13:38 UTC
36d 23hThu 3 Dec, 19:00 UTCFW
37d 18hFri 4 Dec, 13:38 UTC
The first 48 hours of its last wipes
Fri 2 OctMon 28 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 13:38 UTC25d ago
1
–
running
0
Mon 28 Sep, 11:32 UTC29d ago
4
halved by day 3
4.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [IRAN] IRKings Test SerVer based in?
You'll find no region listed by [IRAN] IRKings Test SerVer. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 31.56.89.66:28015 is the address to use.
How reliable is [IRAN] IRKings Test SerVer, and is it up?
The server is down: [IRAN] IRKings Test SerVer is offline now, with the last sighting 5 days 17 hours ago. It was up 51 of 168 hours over the last 7 full days, which is 30% of the time. The first sighting by Rust Server Score was on 27 September 2026.
What Rust version is [IRAN] IRKings Test SerVer on?
The server [IRAN] IRKings Test SerVer is on Rust network protocol 2634 and build 167781 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does [IRAN] IRKings Test SerVer wipe its map?
The prediction follows its tag, because too few of [IRAN] IRKings Test SerVer's wipes are on record to confirm the schedule. Expect the next wipe on Friday 30 October at 13:38 UTC. The world it runs now was created 25 days 5 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [IRAN] IRKings Test SerVer?
Across its recent wipes, the busiest moments averaged 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Population
Where does [IRAN] IRKings Test SerVer sit among Rust servers?
In the top 70% of all ranked servers, [IRAN] IRKings Test SerVer sits at #15,383 for player hours over the last seven days.
What does the population on [IRAN] IRKings Test SerVer look like?
The last sighting of [IRAN] IRKings Test SerVer was 5 days 17 hours ago, and it is offline right now. A seven-day average of 0 players applies here.
Tags
What do [IRAN] IRKings Test SerVer's tags stand for?
You'll see [IRAN] IRKings Test SerVer tagged with gmvanilla (Game mode): You play vanilla survival here; mp2 (Max players): Its slot count is 2; ts5 (Group limit): Teams cap out at 5; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [IRAN] IRKings Test SerVer appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [IRAN] IRKings Test SerVer: Modded Rust servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
How is [IRAN] IRKings Test SerVer set up, and what rules does it keep?
The name of [IRAN] IRKings Test SerVer gives no gather rate. The limit for a group is 5 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server does not run VAC, Valve's anti-cheat.
[IRAN] IRKings Test SerVer runs which map?
A procedural map of size 3,100 and seed 352165132, generated by the game, is what [IRAN] IRKings Test SerVer runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
What is the way to join [IRAN] IRKings Test SerVer?
Enter client.connect 31.56.89.66:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://uc2618dd0581992e15b1adab1c01.dl.dropboxusercontent.com/cd/0/get/DKzcRbFhn7hBfgOXfDZVlzIlWpoKUKIXBXue2_1taryASSIoSO15A8gvX2XuKiysmwvBEAclenkuBV0vaACaTUXLtrAe-9bHSGnX8Jq9u88H0XPpdEw2Ph9I0awOdGKBdn6-iNP6ynn5q7k1G5mwy9Vp/file?dl=1.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts5,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp2
Max playersIts slot count is 2.
ts5
Group limitTeams cap out at 5.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).