On the class lists: C (61), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 6
Rank#2,791top 13% · #1055 in EU
Last wipe5d agobiweekly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,791 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 216 server fps on average.
Wipeskeeping the crowd after a wipe
67/ 100
C+
Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 252 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.
The force wipe · high confidence
usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak9players, last three wipes
crowd held67%else halves by day 8
Coming wipes
8d 7hThu 5 Nov, 19:00 UTCFW
22d 6hThu 19 Nov, 17:43 UTC
36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctTue 6 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:43 UTC5d ago
6
–
running
2
Tue 6 Oct, 15:46 UTC21d ago
9
halved by day 8
16.1 days
1
Thu 1 Oct, 17:59 UTCFW26d ago
12
✓ held half
4.9 days
0
Thu 17 Sep, 18:08 UTC40d ago
10
✓ held half
14 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH based in?
You'll see [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 31.59.131.194:28020.
How dependable is [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH, and is it online at the moment?
The server is up: [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH is online now. About 14 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH run?
It never fell below 171 server fps in the last 48 hours, averaging 216. At its peak, it held 122,397 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,696 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH running?
The server [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH wipe its map?
Its tag sets the prediction, as the record holds too few of [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH's wipes to confirm its schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 5 days 17 hours have passed since this world was made. Its tags say it wipes every two weeks.
What happens on [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH when wipe day arrives?
Recent wipes have peaked at 9 players on average. 28 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 67% of its recent wipes. Day 8 is when it sank below half in the wipes that did not hold.
Population
Where does [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH place in the wider field of Rust servers?
In Europe, [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH is #1,055, and overall it is #2,791 on player hours over the last seven days, in the top 13% of all ranked servers.
What does the population on [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH look like?
[TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH is showing 1 players right now, with 100 slots in total. Averaging 1 players over seven days, it peaked at 6. The busiest time in the last 48 hours was 19:00 UTC, with an average of 4 players.
Lists and filters
How should you read the tags on [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe are the tags [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH?
Rust Server Score lists that include [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH: 3x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 3x.
Map and rules
How is [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH set up, and what rules does it keep?
Going by its name, [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH runs 3x gather. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH uses?
[TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH runs a game-generated procedural map at size 4,250, seed 1652930283. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH?
To connect, start Rust, press F1, and type client.connect 31.59.131.194:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.airgame.com.tr.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^p,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).