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Every Rust server graded on real, live numbers. 84,577 players on the roll · 11,817 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 81.106.94.105:28019
Name of server

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam

RegisterPresentOnline
RegionEU
Address81.106.94.105:28019
Last checked10m ago
3x biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

64 out of 100, the average of 6 subjects

On the class lists: C− (57), with population over 48 hours and no performance mark.

Players now 3/ 100 3% full
7-day average3peak 14
Rank#1,669top 7% · #660 in EU
Last wipe14d agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours 93/ 100 Well up the rankings: #1,669 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 99/ 100 Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 156 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 13d 19hThu 12 Nov, 16:58 UTC
  • 34d 21hThu 3 Dec, 19:00 UTCFW
  • 41d 19hThu 10 Dec, 16:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:58 UTC14d ago 15 – running 0
Thu 1 Oct, 17:45 UTC FW28d ago 13 halved by day 10 14 days 1
Thu 17 Sep, 18:08 UTC42d ago 10 held half 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events
EU · groups of 50+ · 3x · biweekly · 30 on average
19 / 100
SENSEI PVE 3x Premium Jet|MINECRAFT|ST|Raid Bases|Fish|Epic|Eve
EU · groups of 8+ · 3x · biweekly · 2 on average
4 / 60
[EU] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
EU · groups of 12+ · 3x · biweekly · 2 on average
5 / 75
[TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISH
EU · groups of 8+ · 3x · biweekly · 1 on average
1 / 100
SPECTER_PVE_X3 [NOKILL/NORAID,RAIDBASE,BANK]
EU · groups of 8+ · 3x · biweekly · 1 on average
1 / 100
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
EU · groups of 8+ · 5x · biweekly · 33 on average
69 / 150

Quick answers

from the figures on this page

About the server

In what location does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam sit?

You'll see [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 81.106.94.105:28019 is the address to use.

How dependable is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam, and is it online at the moment?

Right now, [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam is online. According to its reported uptime, the last restart was about 14 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam smooth to play on?

The average over the last 48 hours was 59 server fps, and it never went below 52. Up to 290,226 entities were in the world, covering buildings, deployables and the rest. Up to 6,201 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam on?

You will find [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

When does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam wipe, and how often?

Wipes come every 4 weeks on Thursday at 16:58 UTC on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 14 days 4 hours. Its tags give a wipe schedule of every two weeks.

What happens on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam when wipe day arrives?

Recent wipes have peaked at 13 players on average. 3 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 10.

Player count

What position does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam hold in the rankings?

Over the last seven days, [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam has #1,669 for player hours, in the top 7% of all ranked servers and #660 in Europe.

What does the population on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam look like?

Right now, 3 players are on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam, which has 100 slots. It peaked at 14 and averaged 3 players over the last seven days. The highest average in the last 48 hours came at 22:00 UTC, with 7 players.

Lists and filters

How should you read the tags on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; modded (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe are the tags [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who is behind [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

One operator most likely runs these: [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam and 1 other server we track all publish a homeonmypc.uk hostname.

Where does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam: 3x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Rules and settings

How is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam set up, and what rules does it keep?

Going by its name, [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam runs 3x gather. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam uses?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam runs a game-generated procedural map at size 5,000, seed 2138400164. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Paradise Generated Map.

Connecting

How should you connect to [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

To connect, start Rust, press F1, and type client.connect 81.106.94.105:28019. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://homeonmypc.uk/rust-server/index.html.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.
modded
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.