Working its way up from the back of the class: #15,388 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 158 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Wednesday 28 October, 14:17 UTC, in 13h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?
In Europe, according to its own listing, sits [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 31.59.131.56:28015 is the address to use.
Is [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK up, and how steady is its uptime?
At this moment, [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK is offline; the last time it was seen was 7 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 20 October 2026, Rust Server Score saw it for the first time.
What Rust version is [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK on?
You will find [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK wipe, and how often?
biweekly: 14 days after its last wipe gives the basis for estimating [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK's next wipe. Expect the next wipe on Wednesday 28 October at 14:17 UTC. The world it runs now was created 13 days 10 hours. Its tags give a wipe schedule of every two weeks.
Population
Where does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK sit among Rust servers?
In Europe, [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK is #2,584, and overall it is #15,388 on player hours over the last seven days, in the top 70% of all ranked servers.
What does the population on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK look like?
The last sighting of [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK was 7 days 4 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?
The game's browser takes its cue from the tags [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?
Nothing in the name of [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
[TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK runs which map?
A procedural map, generated by the game, is what [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK runs.
Getting in
How do you get onto [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?
Enter client.connect 31.59.131.56:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).