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Every Rust server graded on real, live numbers. 52,840 players on the roll · 11,737 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 31.59.65.3:28015
Name of server

My Staging Test Server

RegisterAbsentOffline
Region–
Address31.59.65.3:28015
Last checked11d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#14,515top 67%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,515 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 310 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
54 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

Quick answers

from the figures on this page

About the server

In what location does My Staging Test Server sit?

My Staging Test Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 31.59.65.3:28015.

How reliable is My Staging Test Server, and is it up?

At this moment, My Staging Test Server is offline; the last time it was seen was 11 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 17 October 2026.

Which Rust version is My Staging Test Server running?

Rust network protocol 2635 and build 168330 on Windows is what My Staging Test Server runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does My Staging Test Server reset?

The record holds too few of My Staging Test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 9 hours have passed since this world was made.

Player numbers

Where does My Staging Test Server sit among Rust servers?

Over the last seven days, My Staging Test Server has #14,515 for player hours, in the top 67% of all ranked servers.

Is My Staging Test Server a busy server?

The last sighting of My Staging Test Server was 11 days 8 hours ago, and it is offline right now.

Tags

What do My Staging Test Server's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168330 (Build): This runs on build 168330; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags My Staging Test Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show My Staging Test Server?

Rust Server Score lists that include My Staging Test Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

How is My Staging Test Server set up, and what rules does it keep?

Nothing in the name of My Staging Test Server states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.

My Staging Test Server runs which map?

The game generates a procedural map for My Staging Test Server.

Connecting

What is the way to join My Staging Test Server?

Enter client.connect 31.59.65.3:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players Its slot count is 10.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168330
Build This runs on build 168330.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.