Working its way up from the back of the class: #16,170 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 386 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 23:13 UTC, in 12h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 130 on average
32 / 100
Quick answers
from the figures on this page
Server details
Which region is [2x] Clean Loot | Stevious-like | Vanilla Modded based in?
[2x] Clean Loot | Stevious-like | Vanilla Modded leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 34.107.6.178:28015.
How dependable is [2x] Clean Loot | Stevious-like | Vanilla Modded, and is it online at the moment?
At this moment, [2x] Clean Loot | Stevious-like | Vanilla Modded is offline; the last time it was seen was 34 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does [2x] Clean Loot | Stevious-like | Vanilla Modded sit?
You will find [2x] Clean Loot | Stevious-like | Vanilla Modded on Rust network protocol 2631 and build 156658, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [2x] Clean Loot | Stevious-like | Vanilla Modded reset?
The estimate for [2x] Clean Loot | Stevious-like | Vanilla Modded's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Thursday 29 October at 23:13 UTC. The world it runs now was created 118 days 11 hours. Its tags state that it wipes weekly.
Population
What position does [2x] Clean Loot | Stevious-like | Vanilla Modded hold in the rankings?
Over the last seven days, [2x] Clean Loot | Stevious-like | Vanilla Modded has #16,170 for player hours, in the top 71% of all ranked servers.
How many players does [2x] Clean Loot | Stevious-like | Vanilla Modded usually have?
[2x] Clean Loot | Stevious-like | Vanilla Modded is offline at the moment; the last time it was seen was 34 days 8 hours ago.
Lists and filters
What is meant by the tags on [2x] Clean Loot | Stevious-like | Vanilla Modded?
The game's browser takes its cue from the tags [2x] Clean Loot | Stevious-like | Vanilla Modded has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2631 (Protocol): The game protocol is 2631, so your game must match that version to join; cs156658 (Build): The game build is 156658; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [2x] Clean Loot | Stevious-like | Vanilla Modded appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [2x] Clean Loot | Stevious-like | Vanilla Modded among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Map and rules
What settings and rules apply on [2x] Clean Loot | Stevious-like | Vanilla Modded?
[2x] Clean Loot | Stevious-like | Vanilla Modded sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on [2x] Clean Loot | Stevious-like | Vanilla Modded?
The game generates the procedural map on [2x] Clean Loot | Stevious-like | Vanilla Modded at size 3,950 with seed 123456. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto [2x] Clean Loot | Stevious-like | Vanilla Modded?
To connect, start Rust, press F1, and type client.connect 34.107.6.178:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2631,^w,^v,gmrust,cs156658,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2631
ProtocolThe game protocol is 2631, so your game must match that version to join.
cs156658
BuildThe game build is 156658.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).