Working its way up from the back of the class: #15,945 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 894 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't see a region from wdnmd_1, whose region code is au1. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 36.142.190.36:28015.
How dependable is wdnmd_1, and is it online at the moment?
You cannot join now: wdnmd_1 is offline, last seen 23 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 6 October 2026.
On what Rust version does wdnmd_1 sit?
You will find wdnmd_1 on Rust network protocol 2590 and build 123128, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does wdnmd_1 wipe, and how often?
The estimate for wdnmd_1's next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 492 days 2 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
Population
What position does wdnmd_1 hold in the rankings?
Over the last seven days, wdnmd_1 has #15,945 for player hours, in the top 71% of all ranked servers.
Is wdnmd_1 a busy server?
wdnmd_1 is offline at the moment; the last time it was seen was 23 days 8 hours ago.
Tags and filters
What do wdnmd_1's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; v2590 (Protocol): To get in, your game needs to be on the same version: the protocol is 2590; cs123128 (Build): Build number: 123128; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rau1 (Region code): au1 is the region code this server uses; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger comes from the world, not from other players are the tags wdnmd_1 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature wdnmd_1?
These Rust Server Score lists count wdnmd_1 among them: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Wipe schedule: Every two weeks.
Rules and settings
Which rules does wdnmd_1 enforce, and what are its settings?
The name of wdnmd_1 gives no gather rate. You will find no published group limit. pve is the mode here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map wdnmd_1 uses?
wdnmd_1 runs a procedural map, which the game generates.
How to join
How do you get onto wdnmd_1?
Enter client.connect 36.142.190.36:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$rau1,v2590,^b,^p,gmrust,cs123128
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersIts slot count is 10.
v2590
ProtocolTo get in, your game needs to be on the same version: the protocol is 2590.
cs123128
BuildBuild number: 123128.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rau1
Region codeau1 is the region code this server uses.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).