On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#4,556top 20%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,556 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 476 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 10:20 UTC26d ago
3
–
running
2
Thu 1 Oct, 18:46 UTCFW27d ago
3
–
0.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Deep365 | Solo/Duo/Trio | Monthly Wipe based in?
You'll find no region listed by Deep365 | Solo/Duo/Trio | Monthly Wipe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 37.114.51.28:25596.
How dependable is Deep365 | Solo/Duo/Trio | Monthly Wipe, and is it online at the moment?
You can join now: Deep365 | Solo/Duo/Trio | Monthly Wipe is online. The uptime it reports puts the last restart at about 21 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 19 September 2026.
Is Deep365 | Solo/Duo/Trio | Monthly Wipe smooth to play on?
It averaged 60 server fps over the last 48 hours, with a low of 56. Buildings, deployables and everything else in the world added up to as many as 120,150 entities. At its highest, it used 3,910 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Deep365 | Solo/Duo/Trio | Monthly Wipe running?
The server Deep365 | Solo/Duo/Trio | Monthly Wipe is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Deep365 | Solo/Duo/Trio | Monthly Wipe wipe its map?
Deep365 | Solo/Duo/Trio | Monthly Wipe has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 26 days 16 hours.
What happens on Deep365 | Solo/Duo/Trio | Monthly Wipe when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 29 hours into the latest wipe.
Player numbers
Where does Deep365 | Solo/Duo/Trio | Monthly Wipe sit among Rust servers?
In the top 20% of all ranked servers, Deep365 | Solo/Duo/Trio | Monthly Wipe sits at #4,556 for player hours over the last seven days.
How many players does Deep365 | Solo/Duo/Trio | Monthly Wipe usually have?
With 50 slots available, Deep365 | Solo/Duo/Trio | Monthly Wipe currently has 0 players. It peaked at 3 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Tags and filters
How should you read the tags on Deep365 | Solo/Duo/Trio | Monthly Wipe?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts6 (Group limit): Teams cap out at 6; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Deep365 | Solo/Duo/Trio | Monthly Wipe publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Deep365 | Solo/Duo/Trio | Monthly Wipe appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Deep365 | Solo/Duo/Trio | Monthly Wipe among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does Deep365 | Solo/Duo/Trio | Monthly Wipe enforce, and what are its settings?
Nothing in the name of Deep365 | Solo/Duo/Trio | Monthly Wipe states a gather rate. A group here can reach 6 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Deep365 | Solo/Duo/Trio | Monthly Wipe uses?
A procedural map of size 4,600 and seed 1494451978, generated by the game, is what Deep365 | Solo/Duo/Trio | Monthly Wipe runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Deep365 | Solo/Duo/Trio | Monthly Wipe?
To connect, start Rust, press F1, and type client.connect 37.114.51.28:25596. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/7cTxQd25Px.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts6
Group limitTeams cap out at 6.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).