Working its way up from the back of the class: #15,230 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 625 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Tue 13 OctMon 12 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 10:48 UTC15d ago
1
–
running
0
Mon 12 Oct, 19:49 UTC16d ago
1
–
0.6 days
0
Mon 12 Oct, 12:28 UTC16d ago
1
–
0.3 days
0
Sun 11 Oct, 16:14 UTC17d ago
1
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Mars OASIS SPACING V002 QA sit?
Mars OASIS SPACING V002 QA leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 37.142.145.147:28135 is the address to use.
Is Mars OASIS SPACING V002 QA up, and how steady is its uptime?
At this moment, Mars OASIS SPACING V002 QA is offline; the last time it was seen was 14 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 11 October 2026.
What Rust version is Mars OASIS SPACING V002 QA on?
Rust network protocol 2634 and build 167398 on Windows is what Mars OASIS SPACING V002 QA runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Mars OASIS SPACING V002 QA wipe its map?
Mars OASIS SPACING V002 QA wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 15 days 20 hours.
What happens on Mars OASIS SPACING V002 QA when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 8 hours after it began.
Player count
What position does Mars OASIS SPACING V002 QA hold in the rankings?
In the top 70% of all ranked servers, Mars OASIS SPACING V002 QA sits at #15,230 for player hours over the last seven days.
Is Mars OASIS SPACING V002 QA a busy server?
It has been 14 days 11 hours since Mars OASIS SPACING V002 QA was last seen, and it is offline right now.
Tags
What is meant by the tags on Mars OASIS SPACING V002 QA?
The game's browser takes its cue from the tags Mars OASIS SPACING V002 QA has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): Its slot count is 1; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Mars OASIS SPACING V002 QA?
Rust Server Score lists that include Mars OASIS SPACING V002 QA: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is Mars OASIS SPACING V002 QA set up, and what rules does it keep?
Nothing in the name of Mars OASIS SPACING V002 QA states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is not enabled.
Connecting
How should you connect to Mars OASIS SPACING V002 QA?
Enter client.connect 37.142.145.147:28135 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp1
Max playersIts slot count is 1.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).