On the class lists: F (37), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 1
Rank#14,069top 63%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
37/ 100
F
Working its way up from the back of the class: #14,069 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
75/ 100
B
Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 266 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Tue 20 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 07:22 UTC8d ago
1
–
running
0
Sun 18 Oct, 05:58 UTC10d ago
1
halved by day 1
2.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does TR SOLO/DUO | all normal x1 sulfur x5 sit?
No region is published for TR SOLO/DUO | all normal x1 sulfur x5. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 37.221.76.139:28024.
How reliable is TR SOLO/DUO | all normal x1 sulfur x5, and is it up?
Right now, TR SOLO/DUO | all normal x1 sulfur x5 is online. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 18 October 2026.
How well does TR SOLO/DUO | all normal x1 sulfur x5 run?
It averaged 45 server fps over the last 48 hours, with a low of 1. Buildings, deployables and everything else in the world added up to as many as 78,298 entities. At its highest, it used 1,857 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is TR SOLO/DUO | all normal x1 sulfur x5 running?
You will find TR SOLO/DUO | all normal x1 sulfur x5 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does TR SOLO/DUO | all normal x1 sulfur x5 wipe its map?
TR SOLO/DUO | all normal x1 sulfur x5 has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 8 days 11 hours.
What should you expect from wipe day on TR SOLO/DUO | all normal x1 sulfur x5?
The average peak on its recent wipes was 1 players. Peak numbers came 30 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Player count
Where does TR SOLO/DUO | all normal x1 sulfur x5 sit among Rust servers?
Over the last seven days, TR SOLO/DUO | all normal x1 sulfur x5 has #14,069 for player hours, in the top 63% of all ranked servers.
What does the population on TR SOLO/DUO | all normal x1 sulfur x5 look like?
Right now, 0 players are on TR SOLO/DUO | all normal x1 sulfur x5, which has 150 slots. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What do TR SOLO/DUO | all normal x1 sulfur x5's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags TR SOLO/DUO | all normal x1 sulfur x5 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does TR SOLO/DUO | all normal x1 sulfur x5 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include TR SOLO/DUO | all normal x1 sulfur x5: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1x.
Server rules
Which rules does TR SOLO/DUO | all normal x1 sulfur x5 enforce, and what are its settings?
Going by its name, TR SOLO/DUO | all normal x1 sulfur x5 runs 1x gather. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
TR SOLO/DUO | all normal x1 sulfur x5 runs which map?
The game generates the procedural map on TR SOLO/DUO | all normal x1 sulfur x5 at size 3,700 with seed 12345. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join TR SOLO/DUO | all normal x1 sulfur x5?
To connect, start Rust, press F1, and type client.connect 37.221.76.139:28024. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).