On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 4
Rank#4,401top 20% · #1575 in EU
Last wipe7h agobiweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,401 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
75/ 100
B
Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 990 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe · high confidence
usual gap5.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak3players, last three wipes
crowd held75%else halves by day 3
Coming wipes
6d 23hThu 5 Nov, 19:00 UTCFW
13d 16hThu 12 Nov, 12:09 UTC
27d 16hThu 26 Nov, 12:09 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
41d 16hThu 10 Dec, 12:09 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctFri 25 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 12:09 UTC7h ago
–
–
running
0
Thu 15 Oct, 12:28 UTC14d ago
2
–
–
0
Thu 1 Oct, 18:13 UTCFW28d ago
4
halved by day 3
13.8 days
0
Fri 25 Sep, 23:51 UTC33d ago
2
✓ held half
5.8 days
0
Tue 22 Sep, 11:38 UTC37d ago
12
✓ held half
3.5 days
0
Mon 21 Sep, 18:53 UTC38d ago
12
–
0.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] Rust.io - Main | Классика x1 | 30.10 based in?
You'll see [EU] Rust.io - Main | Классика x1 | 30.10 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 37.230.137.162:20550.
How reliable is [EU] Rust.io - Main | Классика x1 | 30.10, and is it up?
You can join now: [EU] Rust.io - Main | Классика x1 | 30.10 is online. According to its reported uptime, the last restart was about 2 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 21 September 2026.
How well does [EU] Rust.io - Main | Классика x1 | 30.10 run?
It averaged 58 server fps over the last 48 hours, with a low of 26. Up to 71,893 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,377 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU] Rust.io - Main | Классика x1 | 30.10 running?
The server [EU] Rust.io - Main | Классика x1 | 30.10 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [EU] Rust.io - Main | Классика x1 | 30.10 wipe, and how often?
The prediction follows its tag, because too few of [EU] Rust.io - Main | Классика x1 | 30.10's wipes are on record to confirm the schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 7 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [EU] Rust.io - Main | Классика x1 | 30.10?
Recent wipes have peaked at 3 players on average. Peak numbers came 33 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 75% of its recent wipes. In the other wipes it slipped under half by day 3.
Population
Where does [EU] Rust.io - Main | Классика x1 | 30.10 sit among Rust servers?
Over the last seven days, [EU] Rust.io - Main | Классика x1 | 30.10 has #4,401 for player hours, in the top 20% of all ranked servers and #1,575 in Europe.
What does the population on [EU] Rust.io - Main | Классика x1 | 30.10 look like?
Right now, 0 players are on [EU] Rust.io - Main | Классика x1 | 30.10, which has 100 slots. The seven-day average is 0 players, with a peak of 4. The highest average in the last 48 hours came at 17:00 UTC, with 3 players.
Tags
How should you read the tags on [EU] Rust.io - Main | Классика x1 | 30.10?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): No team may go above 30; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags [EU] Rust.io - Main | Классика x1 | 30.10 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs [EU] Rust.io - Main | Классика x1 | 30.10?
1 other server we track also publishes a rustio.ru hostname, as [EU] Rust.io - Main | Классика x1 | 30.10 does, so the same operator most likely runs them all.
Which Rust Server Score filters and lists feature [EU] Rust.io - Main | Классика x1 | 30.10?
These Rust Server Score lists count [EU] Rust.io - Main | Классика x1 | 30.10 among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.
Server rules
What settings and rules apply on [EU] Rust.io - Main | Классика x1 | 30.10?
The name of [EU] Rust.io - Main | Классика x1 | 30.10 points to a 1x gather rate. The limit for a group is 30 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU] Rust.io - Main | Классика x1 | 30.10?
The game generates the procedural map on [EU] Rust.io - Main | Классика x1 | 30.10 at size 3,500 with seed 4413. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to [EU] Rust.io - Main | Классика x1 | 30.10?
Enter client.connect 37.230.137.162:20550 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/GUFCEn5EsC.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts30,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersThe server holds 100 slots.
ts30
Group limitNo team may go above 30.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).