On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average1peak 6
Rank#2,723top 12% · #1037 in EU
Last wipe6d agoweekly schedule
Next wipe15hFri 30 Oct, 09:13 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 250 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,723 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 147 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 213 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 09:13 UTC, in 15h.
Every Friday at 09:13 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 4
Coming wipes
15hFri 30 Oct, 09:13 UTC
7d 1hThu 5 Nov, 19:00 UTCFW
7d 15hFri 6 Nov, 09:13 UTC
14d 15hFri 13 Nov, 09:13 UTC
21d 15hFri 20 Nov, 09:13 UTC
28d 15hFri 27 Nov, 09:13 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
35d 15hFri 4 Dec, 09:13 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 09:13 UTC6d ago
5
–
running
0
Fri 16 Oct, 09:13 UTC13d ago
5
halved by day 3
7 days
0
Fri 9 Oct, 09:12 UTC20d ago
4
halved by day 6
7 days
0
Fri 2 Oct, 09:14 UTC27d ago
5
halved by day 3
7 days
0
Fri 25 Sep, 09:13 UTC34d ago
5
halved by day 6
7 days
1
Fri 18 Sep, 09:13 UTC41d ago
7
halved by day 4
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 131 on average
29 / 100
Quick answers
from the figures on this page
About the server
In what location does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sit?
You'll see SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 37.230.137.36:20510.
How dependable is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], and is it online at the moment?
Right now, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is online. About 14 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] run?
It never fell below 85 server fps in the last 48 hours, averaging 147. Up to 78,155 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,332 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] running?
Rust network protocol 2635 and build 168909 on Linux is what SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] reset?
Wipes come every Friday at 09:13 UTC on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. Friday 30 October at 09:13 UTC is the date set for its next wipe. It has been running its current world for 6 days 8 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
The average peak on its recent wipes was 5 players. Peak numbers came 3 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Player count
Where does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] place in the wider field of Rust servers?
In Europe, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is #1,037, and overall it is #2,723 on player hours over the last seven days, in the top 12% of all ranked servers.
Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] a busy server?
Right now, 0 players are on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], which has 250 slots. Averaging 1 players over seven days, it peaked at 6. The busiest time in the last 48 hours was 18:00 UTC, with an average of 3 players.
Lists and filters
What do SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]'s tags stand for?
You'll see SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] tagged with gmvanilla (Game mode): Survival, vanilla style; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
These Rust Server Score lists count SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Rules and settings
How is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] set up, and what rules does it keep?
The name of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] points to a 2x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] uses?
A procedural map of size 3,500 and seed 2010758542, generated by the game, is what SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Enter client.connect 37.230.137.36:20510 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://m.vk.com/rust_skynet.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp250
Max playersThe server holds 250 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).