On the class lists: D (50), with population over 48 hours and no performance mark.
Players now133/ 25053% full
7-day average95peak 106
Rank#1,370top 6% · #563 in EU
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
38/ 100
F
Room for more players: 95 of 250 on average.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,370 on player hours.
Uptimehours on the list, last 48
19/ 100
F
Attendance needs work: on the list only 9 of the last 48 hours.
Performanceserver fps, last 48 hours
80/ 100
B+
Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in standing (A); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Top 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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JulAugSepOctNov
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 4 Nov, 16:00 UTC11m ago
–
–
–
34
Wed 4 Nov, 14:50 UTC1h ago
–
–
–
91
Wed 4 Nov, 13:21 UTC2h ago
–
–
–
98
Wed 4 Nov, 11:51 UTC4h ago
–
–
–
103
Wed 4 Nov, 10:21 UTC5h ago
–
–
–
97
Wed 4 Nov, 08:52 UTC7h ago
–
–
–
91
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag places Новосибирская Классика in Europe, and the region code is eu2. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 37.230.210.179:28035 is the address to use.
How dependable is Новосибирская Классика, and is it online at the moment?
You can join now: Новосибирская Классика is online. About 9 minutes ago, it restarted, based on the uptime it reports. The first sighting by Rust Server Score was on 4 November 2026.
How well does Новосибирская Классика run?
The average over the last 48 hours was 48 server fps, and it never went below 48. At its peak, it held 212,949 entities, including buildings, deployables and all else in the world. At its highest, it used 5,131 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does Новосибирская Классика sit?
You will find Новосибирская Классика on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Новосибирская Классика wipe its map?
A fresh world arrives every few hours on Новосибирская Классика, so there is no wipe schedule to keep and no reset counts as a wipe.
Player count
Where does Новосибирская Классика place in the wider field of Rust servers?
Over the last seven days, Новосибирская Классика has #1,370 for player hours, in the top 6% of all ranked servers and #563 in Europe.
How many players does Новосибирская Классика usually have?
With 250 slots available, Новосибирская Классика currently has 133 players. The seven-day average is 95 players, with a peak of 106. The busiest time in the last 48 hours was 11:00 UTC, with an average of 101 players.
Tags
What is meant by the tags on Новосибирская Классика?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): Its slot count is 250; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $reu2 (Region code): Region code: eu2; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe are the tags Новосибирская Классика publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Новосибирская Классика?
These Rust Server Score lists count Новосибирская Классика among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 50+ on average.
Map and rules
What settings and rules apply on Новосибирская Классика?
Nothing in the name of Новосибирская Классика states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Новосибирская Классика uses?
A procedural map of size 4,500 and seed 744944234, generated by the game, is what Новосибирская Классика runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: ВАЙП 6М НАЗАД.
Connecting
What is the way to join Новосибирская Классика?
Enter client.connect 37.230.210.179:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp250,ptrak,$reu2,v2635,^w,^v,EU,,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp250
Max playersIts slot count is 250.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$reu2
Region codeRegion code: eu2.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A); uptime is the one to work on (F).