A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,438 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
56/ 100
C−
Slows down under load at times: 34 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 715 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
·······
···F···
·······
···W···
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 16:57 UTC, in 1d 19h.
Its biweekly schedule tag · low confidence
usual gap13.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5
Coming wipes
1d 19hThu 29 Oct, 16:57 UTC
8d 21hThu 5 Nov, 19:00 UTCFW
15d 19hThu 12 Nov, 16:57 UTC
29d 19hThu 26 Nov, 16:57 UTC
36d 21hThu 3 Dec, 19:00 UTCFW
43d 19hThu 10 Dec, 16:57 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 16:57 UTC12d ago
5
–
running
0
Thu 1 Oct, 18:22 UTCFW26d ago
3
✓ held half
13.9 days
0
Fri 18 Sep, 10:42 UTC39d ago
4
halved by day 5
13.3 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · biweekly · 233 on average
27 / 100
Quick answers
from the figures on this page
Server details
Which region is Moldova_X1000 based in?
The EU tag on Moldova_X1000 puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 37.26.136.61:28055 is the address to use.
How reliable is Moldova_X1000, and is it up?
The server is up: Moldova_X1000 is online now. According to its reported uptime, the last restart was about 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Moldova_X1000 run?
It never fell below 7 server fps in the last 48 hours, averaging 34. Up to 64,125 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,108 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Moldova_X1000 on?
You will find Moldova_X1000 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Moldova_X1000 wipe its map?
Too few wipes on Moldova_X1000 are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 16:57 UTC. 12 days 4 hours have passed since this world was made. Its tags say it wipes every two weeks.
What happens on Moldova_X1000 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. The crowd on the latest wipe was largest 23 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.
Population
What position does Moldova_X1000 hold in the rankings?
Over the last seven days, Moldova_X1000 has #4,438 for player hours, in the top 20% of all ranked servers and #1,566 in Europe.
What does the population on Moldova_X1000 look like?
Right now, 0 players are on Moldova_X1000, which has 50 slots. The seven-day average is 0 players, with a peak of 4. The highest average in the last 48 hours came at 11:00 UTC, with 1 players.
Tags and filters
How should you read the tags on Moldova_X1000?
The game's browser takes its cue from the tags Moldova_X1000 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Moldova_X1000 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Moldova_X1000 among them: Rust servers above 10x gather rate, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Map and rules
What settings and rules apply on Moldova_X1000?
Going by its name, Moldova_X1000 runs 1000x gather. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Moldova_X1000?
A procedural map of size 4,500 and seed 1337, generated by the game, is what Moldova_X1000 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Moldova_X1000.
Connecting
How do you get onto Moldova_X1000?
To connect, start Rust, press F1, and type client.connect 37.26.136.61:28055. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).