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Every Rust server graded on real, live numbers. 41,758 players on the roll · 11,644 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 37.60.224.119:30215
Name of server

Reckless Rust - [3X, NOLIMIT]

RegisterPresentOnline
Region–
Address37.60.224.119:30215
Last checked10m ago
3x
Launch Rust and join
Overall grade

Working towards

52 out of 100, the average of 5 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 16 0% full
7-day average3peak 5
Rank#1,852top 8%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 17/ 100 A quiet classroom so far: 3 of 16 on average. Plenty of space to grow.
Standingrank on player hours 92/ 100 Well up the rankings: #1,852 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 16/ 100 Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 376 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A); performance is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02.557.51005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
#5 RUS-T PVP Friday WIPE NOLIM CLASSIC X3
EU · groups of 8+ · 3x · weekly · 1 on average
1 / 200
Atlas - EU 3x | No BPs | Mondays
EU · groups of 16+ · 3x · weekly · 393 on average
100 / 150
Vital Rust - EU Mondays | 3x | No BPs
EU · groups of 14+ · 3x · weekly · 185 on average
70 / 125
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 131 on average
159 / 170
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 122 on average
37 / 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
groups of 30+ · 3x · weekly · 119 on average
10 / 350

Quick answers

from the figures on this page

About the server

In what location does Reckless Rust - [3X, NOLIMIT] sit?

Reckless Rust - [3X, NOLIMIT] leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 37.60.224.119:30215.

How dependable is Reckless Rust - [3X, NOLIMIT], and is it online at the moment?

The server is up: Reckless Rust - [3X, NOLIMIT] is online now. About 6 days 21 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Does Reckless Rust - [3X, NOLIMIT] perform well?

It never fell below 7 server fps in the last 48 hours, averaging 10. At its peak, it held 2,797 entities, including buildings, deployables and all else in the world. Up to 718 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Reckless Rust - [3X, NOLIMIT] on?

Rust network protocol 2633 and build 163207 on Linux is what Reckless Rust - [3X, NOLIMIT] runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does Reckless Rust - [3X, NOLIMIT] reset?

Reckless Rust - [3X, NOLIMIT] has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 54 days 9 hours.

Player numbers

Where does Reckless Rust - [3X, NOLIMIT] sit among Rust servers?

Over the last seven days, Reckless Rust - [3X, NOLIMIT] has #1,852 for player hours, in the top 8% of all ranked servers.

How many players does Reckless Rust - [3X, NOLIMIT] usually have?

Reckless Rust - [3X, NOLIMIT] is showing 0 players right now, with 16 slots in total. It peaked at 5 and averaged 3 players over the last seven days.

Lists and filters

What is meant by the tags on Reckless Rust - [3X, NOLIMIT]?

The game's browser takes its cue from the tags Reckless Rust - [3X, NOLIMIT] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp16 (Max players): Its slot count is 16; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Reckless Rust - [3X, NOLIMIT]?

Rust Server Score lists that include Reckless Rust - [3X, NOLIMIT]: 3x Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 3x.

Rules and settings

How is Reckless Rust - [3X, NOLIMIT] set up, and what rules does it keep?

The name of Reckless Rust - [3X, NOLIMIT] points to a 3x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.

Reckless Rust - [3X, NOLIMIT] runs which map?

Reckless Rust - [3X, NOLIMIT] runs a game-generated procedural map at size 1,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto Reckless Rust - [3X, NOLIMIT]?

Enter client.connect 37.60.224.119:30215 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp16
Max players Its slot count is 16.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol Join only if your game runs protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.