Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does DAAVID CUSTOM BUILD TEST SERVER sit?
In Europe, according to its own listing, sits DAAVID CUSTOM BUILD TEST SERVER, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 37.82.108.41:28015.
Is DAAVID CUSTOM BUILD TEST SERVER up, and how steady is its uptime?
You cannot join now: DAAVID CUSTOM BUILD TEST SERVER is offline, last seen 44 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does DAAVID CUSTOM BUILD TEST SERVER sit?
Rust network protocol 2633 and build 163794 on Windows is what DAAVID CUSTOM BUILD TEST SERVER runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does DAAVID CUSTOM BUILD TEST SERVER wipe its map?
DAAVID CUSTOM BUILD TEST SERVER has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 44 days 12 hours.
Player count
What position does DAAVID CUSTOM BUILD TEST SERVER hold in the rankings?
In Europe, DAAVID CUSTOM BUILD TEST SERVER is #2,354, and overall it is #12,998 on player hours over the last seven days, in the top – of all ranked servers.
Is DAAVID CUSTOM BUILD TEST SERVER a busy server?
The last sighting of DAAVID CUSTOM BUILD TEST SERVER was 44 days 2 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on DAAVID CUSTOM BUILD TEST SERVER?
gmrust (Game mode): Rust survival, played by the standard rules; mp67 (Max players): Its slot count is 67; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Bases can be designed and practised here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe are the tags DAAVID CUSTOM BUILD TEST SERVER publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature DAAVID CUSTOM BUILD TEST SERVER?
These Rust Server Score lists count DAAVID CUSTOM BUILD TEST SERVER among them: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does DAAVID CUSTOM BUILD TEST SERVER enforce, and what are its settings?
The name of DAAVID CUSTOM BUILD TEST SERVER gives no gather rate. The group limit stays at the game's default of 8 players. You get build & creative here, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
How to join
What is the way to join DAAVID CUSTOM BUILD TEST SERVER?
Enter client.connect 37.82.108.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp67,ptrak,$r?,v2633,^c,^k,EU,gmrust,cs163794,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp67
Max playersIts slot count is 67.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildThe game build is 163794.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^k
Build serverBases can be designed and practised here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.