Working its way up from the back of the class: #14,538 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 714 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does DAAVID CUSTOM BUILD TEST SERVER sit?
You'll see DAAVID CUSTOM BUILD TEST SERVER listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 37.82.12.82:28015.
How reliable is DAAVID CUSTOM BUILD TEST SERVER, and is it up?
At this moment, DAAVID CUSTOM BUILD TEST SERVER is offline; the last time it was seen was 24 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 3 October 2026.
What Rust version is DAAVID CUSTOM BUILD TEST SERVER on?
The server DAAVID CUSTOM BUILD TEST SERVER is on Rust network protocol 2634 and build 166494 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does DAAVID CUSTOM BUILD TEST SERVER wipe its map?
The record holds too few of DAAVID CUSTOM BUILD TEST SERVER's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 26 days 8 hours.
Player numbers
Where does DAAVID CUSTOM BUILD TEST SERVER sit among Rust servers?
In Europe, DAAVID CUSTOM BUILD TEST SERVER is #2,403, and overall it is #14,538 on player hours over the last seven days, in the top 64% of all ranked servers.
Is DAAVID CUSTOM BUILD TEST SERVER a busy server?
It has been 24 days 7 hours since DAAVID CUSTOM BUILD TEST SERVER was last seen, and it is offline right now.
Tags and filters
How should you read the tags on DAAVID CUSTOM BUILD TEST SERVER?
gmrust (Game mode): Survival in the standard Rust style; mp67 (Max players): The server holds 67 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^k (Build server): Design and practise your bases here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags DAAVID CUSTOM BUILD TEST SERVER publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature DAAVID CUSTOM BUILD TEST SERVER?
These Rust Server Score lists count DAAVID CUSTOM BUILD TEST SERVER among them: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is DAAVID CUSTOM BUILD TEST SERVER set up, and what rules does it keep?
You will find no gather rate in the name of DAAVID CUSTOM BUILD TEST SERVER. The default of 8 players applies as the group cap. It runs build & creative, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Getting in
How should you connect to DAAVID CUSTOM BUILD TEST SERVER?
To connect, start Rust, press F1, and type client.connect 37.82.12.82:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp67,ptrak,$r?,v2634,^c,^k,EU,gmrust,cs166494,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp67
Max playersThe server holds 67 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^k
Build serverDesign and practise your bases here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).